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Retepunk

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A member registered Feb 11, 2021 · View creator page →

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Beautiful work. A great deal of imagination here, and the pieces certainly do fit together to create a cohesive world. My favourite is 'Captain of Sand and Sea', for its sense of adventure and forward motion. And I had also interpreted the image as sand dunes rather than water, so I'm happy to see I'm not the only one!

Truly desolate feeling! love that howling wind under the viola, and that subtle shuddering sound in the first half.

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Wonderful work! I can really feel the sense of urgent running and the thrum of passing trains. Hearing this I am all pumped up for righteous ACTION.

Thank you for this! It’s especially touching to know that some of the themes in Facing Space had personal resonance for you. We really appreciate that you played it and showed some of the gameplay in your video.

This game is like a poem. The art style is gorgeous, and there's an incredible atmosphere -- I just loved wandering in that forest! And then the twist that you aren't saving objects, but in fact removing them from their homes. This game is a beautiful experience, even as short as it is. Thank you for making this.

I can see why you were fascinated by these camel sculptures and wanted to make a game about them. Your game raises some great questions... it's so easy to forget when we visit a museum that there are stories to how the objects even got there, and that some of those stories aren't pretty. I'd be very interested to see a Chinese perspective on all this, too. Anyway, well done, and thanks for teaching me something!

Love the idea of this! Even though I had some technical issues trying to play it, I like where this is going. The idea of a Carmen-Sandiego-type game for the cultural heritage theme is brilliant, and it would be great to see how you'd incorporate point-and-click elements, too. Well done!

I'm so happy to see a Saudi game here! Saudi has many fascinating heritage sites most people haven't heard of, so I'm glad to see them get some love. Thanks for making this!

VERY cool concept. I haven't managed to play through it all, but the idea is so creative and on-theme, and I am really impressed by the execution -- how did you pull this off in just 2 weeks?! Well done!

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I gave this a try, and even though I'm not very good at stealth games, I love the concept of empowering the Caryatid to escape the museum! Also, wonderful music and atmosphere in the opening cinematic. Well done!