Not so worried about placement just have that game designer desire to have a creative work enjoyed >.<
Requies
Creator of
Recent community posts
Thank you!
The bones Loop was a hard one too keep in a state of intended play and not be frustratingly few and far between. settled on a passive accrual of them for each T2 or T3 territory the player has which helped alot but not in the early game. That was the scattering of skeletons on the ground though admittedly less than my artist said we needed '>.<
Thats what I was saying is that the loop just kept going for me and I didnt know what to do. Wasnt trying to be deconstructive at all just give the feedback of my experience.
I loved where the opening had promise of going! (though a way to speed or skip through for replay would be a good feature for another jam :))
That response to the ending crawl was the exact same one my team had when they first read what I wrote and I LOVE IT.
"What begins to awaken Req" - "The sequel, obviously" :P
We had so much fun on this project and I could see fleshing it out into a proper title! Very glad you enjoyed it and picked up what we were putting down!
As for the tutorial. Hear ya loud and clear on that. Our initial design had those Dialogue windows popping up as the player encountered things for the first time to teach you along the way. Giving you time to connect the action with the information. But time and scope being what it is... I had to do a tutorial sprint just to make sure people were armed with info to do anything at all.
Thank you very much! Froze when we saw the special object combined with theme but really poured ourselves into it once we got momentum!
There was a hang for my web build and I devoted 2 and a half hours of time trying to get it to build out for web (no errors just the progress bar that never ends) and I had to scrap it in light of doing a bugs fix pass (while I was waiting for the web build I was play testing the exe build and came across alot of low hanging fruit that I could fix in a 1.0.1 pass but wouldnt have the time to do both web build and an 0.1 pass so... decisions were made. I hope not poor ones o.o

