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nicky

15
Posts
1
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14
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A member registered Dec 22, 2019

Recent community posts

waow there is literally so much i could say about this title and i can't wait to start journaling my thoughts! but what an amazing piece! the mechanics are simple but engaging- make it a bit easier to get through than a pure vn, but i would have stuck around for the story all the same.

my only gripe would be wanting a more detailed route for hugh and fanny as well, but the author notes (great addition!) address this and the peyton route is so obviously the heart of the story that i'm at peace. i think i just want MORE of this because it's so original and intriguing, but the length of the final product feels right.

  1. love the fairytale-esque structure here, but with a western setting! i see frankenstein in here as well and some classic fairytales that i can't get the titles of to come to mind right now, but this is an extremely fresh story- such a joy to see all the plot threads tie together and the pathos of the story shine through
  2. loveddd reading this as a story of the way that trauma changes who we are forever, and that new self, even if rejected by the people once close to us, is still worthy of love, a fresh start, and the freedom to let go of the past and move on with your life- that shared thread between the girl and peyton makes their relationship sooo beautiful and so believable.
  3. peyton is a slam dunk of a character and while the ending screen of him and the girl made me teary, the scene where the girl finally says "no" and then peyton, elated, tells her to say it again and in general constantly facilitates the development of the girl's autonomy- it's enough to bring a girl to tears!! wow!! probably the moment that will stick with me the most!!
  4. the prose is sooo good- love the brevity on display here and loved the centering of text- definitely added to the impact of the script. the illustrations are beautiful as well. i'm not art-minded, so the right words elude me, but the way they were utilized and framed stood out to me as well- i could see that shared principle between the text and the art. i see the vision and i loved it!!

i could and will say more in my personal notes but wow!! so glad i stumbled across this gem and i will be recommending it to everyone!! can't wait to play the rest of your work and looking forward to your next project!!

Hello! I just wanted to write and say that I've been very blown away by this game thus far. I hope that you'll continue to develop it- I'll be first in line to buy it upon release!

Also, Gales' route is very beautiful. It's not something I've seen yet in my three years of playing H-games. Thank you for writing it- it was deeply touching. :^]

would love a comic of this or some kind of extension on the story... great work

Ah, okay, that makes sense. Thanks so much!

I can't seem to get any of the satellites' hash codes using the "sv.hash [Satellite]" command. Is this feature broken?

i've never felt so viscerally... something in my entire life. i want to write my college thesis on this game. thank you for making it.

Did the protagonist grow up during the Great Famine? The empty store shelves, Slavic setting, and abundance of, well, meat brought it to mind... Regardless, this was an interesting play! It's very sentimental and sweet. Looking forward to your future work!

I was so, so happy when I found out that one of my favorite creators from when I was younger was still making content! Your games just hit in a way nothing else manages to. I loved Saccharine, Where Adabanas Grow, and Reverie so much that during the Flash purge, I downloaded them and an old build of Flash to make sure that I could still play them. Those three files are seriously some of my most prized possessions. My only regret is that I wasn't able to grab your series about the time traveler... I'd really love to play it someday, especially since it links to Where Adabanas Grow.


Ah... Where to even start with this one. ITYH has seriously given Saccharine a run for its money in terms of my favorite Amiralo game. It's objectively your best yet, and something I would've happily paid money for. It is genuinely crazy how much your art and writing has improved over the years, and I really do think you should consider releasing some commercial games or creating a Patreon if you haven't! You fill a niche that no one else can, or at least not nearly as well as you.


I don't want to force you to read a wall of text, but I do want to list some of the things I loved about ITYH. Osgoode is probably your best love interest yet, even if Joker and the guardsman from Saccharine are still my personal favorites. He has so, so much depth, and I was shocked at how much I felt for him. I really understood what Camille saw in him. Speaking of Camille, she's just another example of your prowess in creating unique heroines that you can root for despite their issues. That's something you never see in otome games, unfortunately. The protagonists are always so pure and kind, but Camille is a person with flaws and desires and I love her for it. I really do mean it when I say that you have several industry veterans beat in several different regards.


The narrative is wonderfully cohesive, too. Every detail ties back into another, and I liked how Ivy's situation ended up paralleling Camille's, or at least that's what I gathered from the story. I just don't know how to put it all into words, but you have truly outdone yourself. The idea of hating this person, but still loving them, and you know you really shouldn't, but you just can't help it, and then you're finally free from them, but you can't stop thinking about how you'll never find someone like them; you'll never experience what you had with them again, even if what you had was horrible and rotten. It's just such a beautiful piece on obsession and desire and love and falling in love with the "right" (heavy emphasis on the quotations, but I did enjoy Ending 9) person at the wrong time. I will definitely be recommending this to everyone I know.


I think I've said enough, so sorry for all the word vomit! I'll be following your future projects with great interest, and I sincerely hope that you'll continue to write and create art. Whether it's a visual novel, book, painting, or literally anything else, I'll always be happy to support your work, because I know that it will always be something truly unique and from the heart.

i figured out it's totally an issue with my pc, sorry to bother you guys :p loved what i got to play of the game tho <3

is this supposed to forcibly turn off my monitor or is my computer haunted

holy shit this rules so hard, i adore your writing style. looking forward to the next update!

this is amazing. thank you so much, earning my happy ending with esteban and my friends, finally happy and safe, was truly something special. 

this was really nice to play, especially as someone who has a tendency to blame themselves for everything. the part about academia being awful for mentally ill people really hit, too. it's like a perpetual game of catch-up.

thank you for making this game, and for being so honest in it. i adore your art style, too, it's very unique and endearing. i hope you're doing well. <3

npckc i cannot thank you enough for existing, your content is like a cup of warm tea on a cold snowy day. even if some of the deeper lines hit like a gut punch. have a lovely day <3

(ps: i think i saw that your games are on switch now? congrats! i hope you've gotten more exposure as a creator as a result.)

i don't usually post comments, but the 10 minutes i spent with this game was really special. the narrative really resonated with me as a trans person, and i feel a little braver because of it. this is easily one of my favorite vns i've ever played, thank you for making it.