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Rem-10

6
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3
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A member registered Jun 27, 2021 · View creator page →

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Very cool short game! Great job :) I replayed it a few times, and as a proof of concept, I found it fun. I really enjoyed the pace of the game, between the exploration phases, the fast-paced combat, finding items... It works pretty well! The chara design is also great (enemies and playable chara, her sword reminds me of the Buster Sword from FF7, so easy win ^^)

Would you be interested in playing a bigger-scope version of this game?
I think yes !? It's always hard to say more and look further ahead, but I would definitely be interested in playing a bigger version.

The only thing I question when I think about it is the combat (mini-game based). The mini-game combat is part of the core experience from RE Gaiden from what I understand, but I suppose, maybe, it would need many variations and ideas to keep it fun and challenging over several hours (such as Undertale kinda?). It's obvious I guess but just sharing the first thing that come to my mind when I think about a bigger-scope version^^

And here are some notes from my playthrough, not sure you need it but just in case!

. I found it pretty hard when you got two ennemies, one with the circle game and one with the bar game for example. I wanted to do both at the same time, but it was probably not the best idea ^^
. Not sure I understand if there is a difference between strike the ennemy first in exploration and when the ennemy hit you first. Maybe nothing change in this version, but I was wondering!
. I suppose there is no “perfect timing” during the circle game right? Once again,I was asking myself while playing!

Hello! So sorry for the 6 month delay... But wanted to say thanks for the kind words anyway :)

I guess  it won't help you right now but just in case, about the VFX, they are fully done in Unity via the in-engine VFX system (I watch some tutorials to learn the basics). So nothing fancy! Then I just look very precisely at the VFX in Automata (frame by frame) and tried to reproduce as best as I can.

Awesome game! Very fun and polish, bravo :) Works great with a PS5 controller (Stick direction aim mode seems better for me).

Thanks :)

Thank you for having the heart to make and share this game!

Congrats! Very good game :) Gameplay is pretty smooth, design works well we understand what we have to do, how to defeat enemies, it all works well. The atmosphere is amazing too, many details in the environment, the animations: good job!!

One little thing though, I got stuck for few minutes right after the dog/creature sneak into the hole. I didn't understand what I had to do so, I had to go to YouTube to find the solution actually^^ Well, it wasn't hard so maybe I'm an exception but I would have appreciated a little extra hint in the game to help :)