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rejecthumanitybecomeshoe

19
Posts
1
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A member registered Sep 13, 2021 · View creator page →

Recent community posts

sadly modding plus doesn't support webm videos the support will come when source code of week 7 comes out

welp they kinda are because once i  tried to make 2 enemy characters with kade engine code and it actually worked expect the character doesn't have animations

so i wanted to figure out how to make the arrows spin like in endless but im not good at coding does anyone know how to do that?

can't you just download it its literally the just one click and you have it

yeah something like that

if you get the github version you can just press I or O to switch notes, but you have to build the game tho

here u go

function start(song)

{

}

function beatHit(beat)

{

}

function update(elapsed)

{

}

function stepHit(step)

{

if (step == 247) 

  dad.playAnim('garTightBars');

if (curStep == 240)

  new FlxTimer().start(0.1, function(tmr)

  {

    dad.alpha -= 0.05;

    iconP2.alpha -= 0.05;

    if (dad.alpha > 0)

    {

       tmr.reset(0.1);

    }

  });

}

function playerTwoTurn()

{

}

function playerTwoMiss()

{

}

function playerTwoSing()

{

}

function playerOneTurn()

{

}

function playerOneMiss()

{

}

function playerOneSing()

{

}

definetly json

what happened with freeplay

ok so all i know is that you need to add animations to the background

    bg.frames = tex;

    bg.animation.addByPrefix("stage animation name", "Stage", 24, true);    

    bg.animation.play("stage animation name",true);

copy those 3 to an stage

when geometry dash 2.2 comes out

it only switches characters like dad character bf character or gf character it doesn't switch to like gf playing or something

i think its a glitch or something messed up in the code

np

probably changing the name in the source code idk

for now there is a way to rotate the screen and zoom it in

rotating the whole camera

        camHUD.angle = -5;

        FlxTween.tween(camHUD, { angle: 10 }, 0.5, { type: FlxTween.PINGPONG, ease: FlxEase.quadInOut });

        FlxTween.tween(camHUD, { y: 20 }, 1, { type: FlxTween.PINGPONG, ease: FlxEase.quadInOut });

place it in stephit if you want to make it rotate like that in a surtain point

zoom in shit

        FlxG.camera.zoom = 1.0;

        FlxTween.tween(FlxG.camera, { zoom: 0.8 }, 0.2, { type: FlxTween.PERSIST });

i recommend putting it in beathit beat with a curstep or else you will be fricked

it is possible just copy and paste this code into the custom cutscenes folder but first copy a json and then delete everything in it and paste in this code

function start(song) {

    trace("wink");

    FlxG.camera.visible = false;

    camHUD.visible = false;

    

    trace("help");

    new FlxTimer().start(0.1, function(tmr)

    {

        dad.playAnim('dad animation you want to play');    

        FlxG.camera.visible = true;

        FlxG.sound.play(FNFAssets.getSound('assets/sounds/sound in assets sounds' + TitleState.soundExt));

        currentPlayState.camFollow.y = 270;

        currentPlayState.camFollow.x += -140;

        FlxG.camera.focusOn(currentPlayState.camFollow.getPosition());

        FlxG.camera.zoom = 0.55;

        new FlxTimer().start(0.3, function(tmr) {

            currentPlayState.camHUD.visible = true;

            FlxTween.tween(FlxG.camera, {zoom: currentPlayState.defaultCamZoom}, 2.5, {

                ease: FlxEase.quadInOut,

                onComplete: function(twn) {

                    currentPlayState.startCountdown();

                }

            });

        });

    });

}


and then just go to debug mode or the json file and add as the cutscene type your cutscene's name

ffgghhjjyy it is a way but adding notes to modding plus not kade engine or shit like that but replying to boyfriend there is a way just get the recent version of fnfm+ on github and then press either i or o to switch notes