Disclaimer: Maybe this is more a of a personal problem since I use multiple ambient sound tracks instead of a single music track per room/location. I'm also working on a giant map (A Pound of Flesh for Mothership) in a single project and therefore add LOTS of sound files.
There's some "friction" that I experienced and wanted to report:
1. New sounds are paused when added. The default values for sounds work very well for most of my use cases, save for the playback state. When adding multiple sounds you have to go through the list and change the playback state for each one. This can be annoying when working with a lot of sounds since the list doesn't automatically scroll down to the added files.
2. New sounds are added to the end of the list and that means that new sounds can be covered by previously added sounds for cursor interaction. In that case you first have to start moving the sounds around in the list to be able to interact with the sounds you just added.
3. New images are also added to the end of the list. New images can be completely covered by previously added images (i.e. when using a large non-transparent image as the main background). The first time it happened I thought that there's a bug and the new image wasn't loaded at all.

Surely the way that it works right now is beneficial for a lot of people so I don't suggest changing it. I'm aware that I can change the order of sounds and images after adding myself by drag'n'drop and right clicking to "Send to front/back". However, this has still been an annoyance. Maybe a setting to reverse the order of sound and image files being added to their respective lists can be useful? Also a setting to define the default values for added sounds?








