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reeSon

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A member registered Aug 26, 2019 · View creator page →

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Tell me once you added more content, looking forward to that.

defenetly leave me a comment when you do decide to polish the whole thing, I do think that the idea itself, with some interesting dialogue and backstory. And of course, better and more diverse gameplay.

pointless might not be very true. lol

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fucking loved it, i played a few playthroughs and had a blast. it captures the topic of existential anxiety extremely well.

every character is diverse with clever and distinguishable lines and the topic of meta-layers, especially after multiple playthroughs was amazing.

reminds me a lot of doki doki in that way.

i had 1-2 errors of dialogue missing. (i think in the Katie and Kyle route) and the sound didnt work.

but i still enjoyed it a lot, and will try the rest of them some time.


easily my favourite of all the games in the jam.

i digged the artstile and professional look of the game, but was failing to understand how to go about cornering the ghosts, as the walkingpatterns were not clear to me.

i wouldve liked maybe an auto level, as this couldve easily been my favourite game of this jam.