Aaa what a treat. I started the game really unsure of any of the core characters, but by the time I made it to the final dinner, it definitely felt like spending time with friends. Nothing gets me like a big group character hang-out. : ) I'm glad the tradition of gradually charming the player continues.
Two points of feedback:
a) I find the opening main menu screen really busy. I've never had this problem before but I actually had visual trouble finding the menu options. I had to take a pause. Just a consideration that it may be worth playing with the design.
b) (The sillier one) I love and would protect Lucille and Winnie with my life, but among the ladies I wish there were a third option other than impish-cutie and straightlaced-naive. They're both "sweet" but I can't imagine romancing either one. A DLC character? Evil villian? Heck, I'd even just take our resident shop-sweeper being gender swapable (a la Persona 3's concierges). Just wishful thinking~
Anyway, regardless of the direction the game continues to develop - very much looking forward to release. Wish your team the best in making it to the finish line.
PS, Auntie sure is lucky snagging the heart of Quinn... good taste.
ReeSet
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A member registered Jun 10, 2020
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The Willowmist Emporium of Antiques & Curiosities comments · Posted in The Willowmist Emporium of Antiques & Curiosities comments
Beat the game in 80:00. I enjoyed the playthrough but I have to say length 5 was more frustrating than it was enjoyable. It was odd for it to suddenly be so much harder. The good part of the challenge was solving the 'reach for it' but actually getting the controls to work with me and not be finicky was painful. By the time I was passed that, what remained (which wasn't as hard) just wasn't as fun.