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redtwilight

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A member registered Mar 15, 2018

Recent community posts

(1 edit)

when would you ideally like to see them?

Take your time. I’m just excited to see (and maybe use) train pixel art that isn’t side scrolling.

A possible scaffolding for how trains and their cars placed within the image, a schema, would be helpful.

  • Kind of like how RPG Maker does doors. You have the closed version of a door of a particular length and width then you can as the programmer iterate down the image by the length to the open version of the door. Regardless of the actual listed sizes the semantics allow you to use any given door that can be created.
  • Even placeholder textures like isometric purple and yellow cylinders for planing is extremely helpful.

Paid for Trains! Soon :tm:, maybe? :3

Either way nice.

Awesome!

Looking forward to see the whole minifantasy collection like this!

(1 edit)

Overhead wires and or 3rd rail for electric trains.

“Tram tracks” for roads for trams (and or trains)

street with rail

Steam trains would be cool. :3

Extenders to touch an overhead wire for electric trains.

Nice :3

:3 trains… trains… trains…

Suggestion:

  • train/mine-cart: Mines are in fantasy so why not mine-carts? You could have unique ones for different themes and or trains. :3
  • rail tiles: you have roads so why not a general rail tile? Yo could also have some themed rail tiles like Victorian or Cyberpunk.

Some suggestions:

  • In the more information section add a license so that when people search by license it shows up.
  • 42x42 is an odd size. Its bigger than 32x32, but smaller than 64x64 and that makes it hard to fit into projects. Other than that nice art!

I really like the tile set and I got it a while back.

Seeing your rectTile Universe, have you thought about making hexs?

From my experience you might want to have a repeatable section in your tile sheet asset that you can expand upon. For example you have a core section of tiles in what ever format. Then the themes expanding down or to the right repeat tile placements. So a japan and greek house will have the same location when you subtract their offsets as if they were in different images.

Is the timeline a feature? If not, how do you do timelines?