Ah, thanks for playing! Yeah, audio was a shame... It'll still work on the downloads for Windows/Linux, but I really think it was some export bug on Linux specifically. We didn't use anything particularly special for audio nor did we select anything other than defaults (at least, I didn't find a "Disable all audio for export" HTML5 option after taking a second look haha). At least the visual effects I tried to add for the audio make up slightly for it!
redtopper
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Wren Whitlock and the Misguided Mechanisms of Mortimer the Maker jam comments · Posted in Wren Whitlock and the Misguided Mechanisms of Mortimer the Maker jam comments
Thanks for playing! As for the controls, yeah, it's a little clunky. It's a "tank drive" where A and D are rotation rather than strafing.
We originally wanted to make some enemies hide when not in light at all, so slowly turning around was going to be a game mechanic (and I didn't want to limit to just mouse controls). We didn't get around to that so you end up with the odd controls and no game mechanics that use it, unfortunately.
I had a lot of fun making the main menu though! It was my attempt at incorporating the UI into the world.
The Unseen Depths - Horror Fishing Game jam comments · Posted in The Unseen Depths - Horror Fishing Game jam comments
