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Redius

6
Posts
6
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A member registered Feb 09, 2019

Recent community posts

(2 edits)

Hi,

I just entered a cave/tunnel level, killed a Firebug which crited as first action. Killing the Firebug exploded a nearby beholder. Then slimes moved. This shouldn't occur as it was still my turn, since I crited.

It is dumb because as you are in feat slimes can also move twice ? I doubt this is wanted.

Note: I use crit because I don't recall the exact feat-reason.

Hi,

If you get into "Feat" mode, next to an entrance, exit and come back, you'll get the "Feat" info popup (as if you were in a tuto)

Could only repro once since the chances are slim.

(Bug close to a suggestion)
Hi,

If you have a slime right next to an exploding monster, if you put a flame under the slime, the explosion will trigger the slime, even though at first the flame was put, and therefore it should seem logic to not play explosion-damage-roll animation for a dead slime.

Hi,

If you use a Flame scroll, you can see that you can only click once the first hexagon and get feedback. However, if you click a second hexagon, then you can click the first hexagon, or the second one you just clicked again. A 2nd sprite will appear and the "flame-added" feedback noise will be played, and you won't be able to select a third hexagon. 

If you clear once a tunnel, then go back, if a room has only slimes (or even just 1 yellow), when moving it can "spot" you. It doesn't make much sense if a slime spots you and doesn't move toward you, does it ?

If you enter a room, get a flame next to the hexagons neighboring another entrance, if before leaving you get a Firebug to go to that other entrance, when re-entering sneakily by that other entrance, the Firebug will be moved without triggering it's "explode-near-fire" ability (and be attackable.

Steps : 

1- Enter a room with a Firebug
2- Get a flame 2 hexa from another entrance (0 hexa being right where you can use a door) WHILE getting the Firebug at that other entrance.
3- Exit room and enter via that other entrance
4- Realize the Firebug is near a flame and hasn't exploded in flames