Hello, any luck?
Red Indie Games
Creator of
Recent community posts
Thanks for the detailed feedback! Just to clarify, the missing glyphs issue only happens in the HTML version—the downloadable version (which I'd recommend) doesn't have this problem, so you should be good there.
As for the keypress capturing, that’s actually part of the vintage terminal experience I was going for. The idea was to make the terminal fullscreen, so you wouldn’t have to use the mouse to click into the input textbox (or anything else)—just pure keyboard input, like those old-school terminals. But I see how that could be a bit annoying for those trying to do something else on the itch page. I’ll consider making an HTML version where that behaviour is more flexible.
And about the keyboard clicks, yeah, they were meant to simulate the mechanical sound of vintage terminal keyboards. I probably should’ve added an option to toggle them on and off, and I’ll look into that if I can update the game during the voting period. That said, all of these issues (except the key clicks) don’t apply to the downloadable version, so feel free to check that one out if you get a chance!
Thanks again for taking the time to play my game and give me detailed feedback!
Ah, a fellow terminal wizard! Glad to hear the game made you feel right at home. Next time, I’ll make sure the puzzles are so good they pull you in. Also, love the shortcut suggestion—maybe an auto-complete feature too (if I decide to develop this further). Even if you didn’t get too deep into the puzzles, I’m really happy you enjoyed the visuals and the aesthetic!
PS: I’m also a big fan of Linux!
Thank you so much for your feedback! I’m glad you enjoyed the graphics and sound design—they were crafted to immerse players in that old-school terminal vibe. I understand how the gameplay might feel reminiscent of work (opening files, reading them, looking for clues), and deciphering can indeed be a mental workout! I'll definitely consider adding some sort of music player to enhance the atmosphere and help balance the intensity if I decide to take this project further. Thanks again for playing and sharing your thoughts!
A quick note:
The transposition cipher works by lining up the plaintext in 4 columns, with a minimum of 2 rows. Then you use X to complete the incomplete rows. Then you read it column by column. The Vigenere password is supposed to be:
vige
nere
= vniegree
I misspelt vigenere as vignere while encrypting it, so the password is
vign
ereX
= veirgenX
I'm sorry for this error.
NOTE: The transposition cipher works by lining up the plaintext in 4 columns, with a minimum of 2 rows. Then you use X to complete the incomplete rows. Then you read it column by column. The Vigenere password is supposed to be:
vige
nere
= vniegree
I misspelt vigenere as vignere while encrypting it, so the password is
vign
ereX
= veirgenX
I'm sorry about this, X should have double-checked his passwords. I will be fixing this ASAP!
The transposition cipher works by lining up the plaintext in 4 columns, with a minimum of 2 rows. Then you use X to complete the incomplete rows. The Vigenere password is supposed to be:
vige
nere
= vniegree
I misspelt vigenere as vignere while encrypting it, so the password is
vign
ereX
= veirgenX
I'm sorry about this, X should have double-checked his passwords
The transposition cipher works by lining up the plaintext in 4 columns, with a minimum of 2 rows. Then you use X to complete the incomplete rows. The Vigenere password is supposed to be:
vige
nere
= vniegree
I misspelt vigenere as vignere while encrypting it, so the password is
vign
ereX
= veirgenX
I'm sorry about this, X should have double-checked his passwords. Thanks for pointing this out. Please do let me know if there are other issues