Please try my pre-pre-alpha game https://itch.io/jam/game-name-game-jam-1/rate/4475692
Red Herb Entertainment
Creator of
Recent community posts
https://itch.io/jam/game-name-game-jam-1/rate/4475692
Looking for testers and feedback before I proceed further with development. This is a barebones pre-pre-alpha version of the game, and is guaranteed to change for the better. There's a list of planned features on the description page here https://redherbentertainment.itch.io/aegis-1x. Have fun and thanks in advance.
Thank you for the suggestions, I agree the SFX are lacking and I plan to improve them when I have time and settle on a sound scheme. The fast missiles and off‑screen enemies were caused by miscalculated values on my part, I’m testing now to get those fixed. Also, thanks for the SFX link, I’ll check it out soon.
Thank you for your feedback. I'm aware of these shortcomings and had intended to implement most of the features you mentioned (bug fixes; story elements with individual missions and objectives; a proper soundtrack; more enemy types; an actual free-roam map with a variety of activities; a progress based shop system for purchasing vehicles and upgrades instead of automatic upgrades during battles; plus a few features I’m keeping under wraps). Unfortunately I could only work on the project after my regular job, so I had to compromise on many of the features. That's why the title includes "1.X" the "X" is a version number placeholder until development reaches a more advanced stage.
I wouldn't say my game is particularly scary, but if your looking for something a bit different here's mine https://red-herb-games.itch.io/mass-acres.
The summoning UI is a bit weird, we didn't have time to rename the first set of buttons which were meant to track how many units of that type you have. To summon units click the big button first, then click the small buttons for the unit type you want, when your done summoning click the big button again to go back to previous widget. A cost indicator was planned but not implemented so here is a list of the costs; Ranger=50 food, 50 wood, 25 iron, Warrior=50 food, 25 wood, 50 iron, General=150 food, 225 wood, 150 iron, Deity=500 food, 350 wood, 350 iron.



