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Red Herb Entertainment

24
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A member registered Mar 09, 2025 · View creator page →

Creator of

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SCREAM JAM 2025 community · Created a new topic Try my game

I rarely get ratings in these jams so maybe linking it in a post like this will help. Please try it and rate it, you wont be disappointed. 

https://red-herb-games.itch.io/mass-acres

https://red-herb-games.itch.io/mass-acres

https://red-herb-games.itch.io/mass-acres

https://red-herb-games.itch.io/mass-acres

https://red-herb-games.itch.io/mass-acres

https://red-herb-games.itch.io/mass-acres

https://red-herb-games.itch.io/mass-acres

https://red-herb-games.itch.io/mass-acres

Thanks for playing, I'm aware of the ammo and consumables bug and currently have it fixed, but I'm trying to correct one more bug and improve the balance a bit before I drop the update. If you have any suggestions on how I could improve the experience please let me know.

(2 edits)

Hi. Thanks for playing! I’m actively working on this project and will be adding more levels, enemies, and details soon.

I like your video, and I've subscribed to your channel. Looking forward to more content!

Yes, that's the end of it for now. There was supposed to be an end screen but it doesn't load properly in the current version. Thanks for playing!

Try mine please.

https://red-herb-games.itch.io/mass-acres

you might give mine a try, it's not exactly spooky though. 

https://red-herb-games.itch.io/mass-acres

I wouldn't say my game is particularly scary, but if your looking for something a bit different here's mine https://red-herb-games.itch.io/mass-acres.

https://red-herb-games.itch.io/mass-acres

Please play mine and let me know what you think. 

https://red-herb-games.itch.io/mass-acres

Thank you for your feedback. We're planning to continue development sometime after the holidays, and will definitely keep your advice in mind.

I know it's past the deadline, but we encountered some bugs after packaging our game. Would it be alright if we upload a fixed version?

Sorry about that, it's set to public now.

The summoning UI is a bit weird, we didn't have time to rename the first set of buttons which were meant to track how many units of that type you have. To summon units click the big button first, then click the small buttons for the unit type you want, when your done summoning click the big button again to go back to previous widget. A cost indicator was planned but not implemented so here is a list of the costs; Ranger=50 food, 50 wood, 25 iron, Warrior=50 food, 25 wood, 50 iron, General=150 food, 225 wood, 150 iron, Deity=500 food, 350 wood, 350 iron.

Thanks, this is gonna be a fun jam.

I have a perfect game idea for this jam but I'm going to need at least 4-5 rendered images, which can take up to 48 hours each and will use up all of my processing power. Can I start setting up and rendering these now so I can actually focus on code when the jam starts?

Thanks, I was hoping to bugfix and polish it a bit more before submission but I got sidetracked by other things and ended up with only a few hours for the jam.