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Redflash

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A member registered Jun 30, 2021 · View creator page →

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We had someone with a similar bug and he managed to get the game running by doing the following steps:

Right click in the folder with the game, then select Open in Windows Terminal. Once it's open, input the code

./dreadlord_ascension.exe

FInally hit enter and the game should open, or an error message should be displayed.


If that still doesn't work, we're releasing a new demo version early next month so it might also fix your issue at the same time

There's still a bit of fixing we need to do with that exclamation mark >< If you've done the adventure already where you meet Kostyx, then you can go over to the construction table where you should be able to build the shop if I recall correctly.

By subbing to either patreon, subscribestar or fanbox (then you can download the game using the link)

Please make sure you downloaded and transfered your save to the latest version. We pushed a hotfix for this bug with version 0.12.1 a few weeks ago.

The rooms can be improved at the building table. Although, a lot of rooms don't have upgrades right now, but you can build some new rooms.

You need to assign characters there to get them to work. After every battle, you will get some bottles you can collect. You can assign characters to the room via the board near Fenris. Also, characters need to have received their Prisminds before working.

What's the issue? You will need to get some bottles for upgrading some rooms.

I think I remember that bug, from what I recall, we also fixed it in the version that comes after this one (so the next time we push out a new public version which should be at the end of april)

First time I see this bug >< Unfortunately there is no way to remove the fullscreen forcibly (best is to remove the fullscreen by going in the options if you're able to). I will, however, ask my programmer to add in a toggle shortcut to enable/disable fullscreen

Haiden takes inspiration from Euden from Dragalia Lost while Fenris is basically a design I made up from scratch

If I recall correctly, this is a bug we fixed in the patreon version, but not the demo version. Thankfully, we plan to release a new demo version with some bugfixes later on this month!

The story continues after the chapter 1, but only in the patreon version. We are currently making the second world (in which Haiden appears when looking at the characters above) and we are halfway done with that world. We plan on finishing it this year then tackle the next chapter of the main story.

Thank you very much! Glad you enjoyed the game!

There is a wooden board below the throne room you can use to assign and remove workers ;)

Thank you! Fanbox and Subscribestar are also options if you prefer those ;)

Glad you enjoyed the game! Bearded big musuclar men unfortunately aren't my thing and I feel they might look a little out of place with all the current characters, but I'm not closed to having more muscular men. (Personally a pretty big fan of Leon from RE so a guy like that in the future could be possible, who knows :P)

Oh this game is FAR from ending haha, rather, we're only starting. Our plans current plans would see this game in development for at least the next five years lol

By using characters in combat

There is a Discord server but only available via Patreon.

There's another version with more content that I update via my patreon but it's not complete yet and won't be for years as we're still fairly early in the game's overall progress.

if I recall correctly, you're at the point where you build the reception room then build the crafting room, craft Soren's Prismind and give it to him.

You were right to start a new game (v0.4.4 was too old to transfer your saves). After summoning Soren and building the shop, don't forget to do the adventure board mission to unlock Zel's hero challenge ;)

Thank you very much! I mostly update the blog for news but new versions for Dreadlord Ascension will be patreon only for the time being ;)

Thanks for playing the game, if everything goes well, we should have an actual demo of how the game should be going forward coming out later today ;)

As for the playability of the game, I plan to have an end to the story at some point, but even when you reach that end, you can still keep playing afterwards (no need to start over or NG+) because our plan is to introduce something akin to a roguelike mode later in the game (might start working on that next year). Additional worlds with new characters could also be possible even after the end of the game, but we're far from having reaching that point lol, we still have years of development left to go x)

Before starting though, I would personally recommend to wait a few days, a new version with a lot of changes is coming out soon.

Plenty lol

That's an old bug we had where the game would run in the background in a loop without actually starting ><. The version on itch.io is pretty old so it shouldn't be in the game anymore (closing the process via task manager should stop the issue).

I'll try to upload the new version and update all the itch.io page with new information next month as we'll have a proper demo of the game that will show better the direction we're taking.

Oh yeah, it's very much in progress! The more regular updates can be seen on my blog or patreon. I'm going to update this page when we've got the next itteration of the game ready along with proper assets to spruce up the page with character sheets and all :P

Sorry, aside from side characters there aren't

Not possible for mobile at the moment, but for PC it's just like any other game. Download the .zip file, extract the files then double click on the .exe to play.

Thanks for the input!

The living quarter kinda exists already but it's not accessible since demons aren't allowed there to give them some privacy (It's the door to the building on the left garden side under the milking room technically)

The research zone is an interesting idea, i'll have to keep that in mind.

The refinery can already be done with the crafting room.

The distillery is an interesting idea, I could see it being an upgrade to the crafting room if the Essence items are used a lot.

Again, thank you! All rooms currently in the castle already are determined but we could always try to add more later on. First we need to add all of them and get started on the upgrades haha, we still haven't started on the second floor but we did add the pleasure room to the underground on the patreon version xP

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It is one of our later goals, yes, but it may take a few months to get there