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Redflash

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A member registered Jun 30, 2021 · View creator page →

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It's not currently planned as we did what we could to improve the performance there but if we find a new solution we'll work to implement it ;)

If you are on mobile then there may not be anything we can do since pretty much all the graphic options are disabled. If you are on PC or Linux, you can enable the Low Detail mode in the options to make the game run better.

The last thing to do ingame with the demo version is the first Daemonheim chapter.

With the subbed version, there are further changes in gameplay, the Dregan world and the mission to get Lenga.

We are still working on adding more content

You can also start through the left door (this is the one I usually take). Also when you get to the boss, make sure Cervius will take the first hit so you can oneshot the boss with Asker

There currently is a bug with the Adventure board, we're going to fix it in tomorrow's new build

You need to download a more recent version. The Aquarium and map were removed from the room's material list because they are old unused gifts.

That's Palestra you're talking about which is a completely different game xP. After getting the sword go back to the world map and travel back to the forest.

Unfortunately no, mac is a little more complicated and it's hard enough as it is to keep up with the different versions x)

I never tried but maybe it's possible to emulate it on Mac using Wine though

It's still too early to release an itch update as we're still doing the reworks to the base game systems. We do have an update coming out at the end of this month, but only on the subscription websites (update is mostly about changing how skills are learned along with a few other side things. Then we have another major rework for the conquest map. THEN we'll finally be able to return to the story ><)

You can talk to the characters in the castle and change their outfits to your preferred one ;)

You mean you're not getting stone? You need to set a quarry and then after some time passes you'll passively gain stones.

ok yeah, that's unfortunate. I just saw and can confirm it's a bug. We'll fix it in this month's release.

If you want to bypass this bug, download the itch demo and complete the tutorial. Then save your game and transfer the save to the subscribestar version.

Sorry about the inconvenience ><

Huh that's weird, I downloaded and tried out the game's version and I had the special skill. Are you using the Linux or Windows version?

It's the button called "Heavy Strike" under the attack. (Dont' click directly on the enemy to auto attack)

You need to finish the Dregan story to get access to that in the shop

Those scenes were move to the Stage Performance minigame. The minigame can be accessed after getting the throne room upgrade and interacting with the throne

Unfortunately there is no plan for translations because I'm not good enough with other languages (unless there's some way to automatically do machine translations at some point)

Yes it can still appear randomly and you can also manually trigger it in Cervius's bedroom using the scrying pool

yw ;)

Are you sending them out in Adventures? Because if they're on adventures you can't deploy them

(1 edit)

that's done in the menu at the start of the mission, you should be able to deploy up to 4 (or more depending on missions)

We unfortunately already reduced the lag as much as we could for now, but there should be an auto save between stages?

It depends how you formatted your laptop but unfortunately those could be lost. I can't really help you on that end.

Thanks!
The resource nodes will fill up after every combat or after you sleep in the bed.

With Patreon, Subcribestar or Fanbox

https://www.patreon.com/c/Redflash

The demo won't be updated as often as the subscribed version. I only update the demo when we make changes to the systems, the story itself won't go further but I do plan on updating it when we rework the conquest map which will affect the story a bit.

Not at the moment, but possibly in the second half of  2025

How far are you into the story and do you have enough Essence to build the room?

We released two new versions for subscribers but we'll wait for some time before update the itch version so that all the game system reworks are done.

The first or second level? I don't see why you wouldn't be able to build either though

AI images are placeholders. I don't remember if that's still the case in the demo version, but recently Coco redrew all the AI portraits we still had to be hand drawn.

Not currently, there's only a version with more content for people subbed on my patreon/fanbox/subscribestar. We're still developing the game.

I think that's because you're in the tutorial. Click on the runes with the same symbol indicated in the middle

oh they're not exactly new, it's cutscenes we added when reworking to the 3D stages to make the cutscene work with the stage. You'd have to replay the stage to unlock them in the gallery (which I don't think is possible without restarting but it's not worth restarting for that)

Which mission is this? Asker's? If so, you don't go into Enravel's range without being able to attack. Asker can defeat him in one strike if you engage on him first.

What do you mean?

Go on the board and complete the other adventures there to unlock further characters and missions

there's a mission on the board to get it

What's that used for again?

Don't put Asker in the enemy range, he can oneshot the boss