Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

RedBard97

5
Posts
4
Followers
A member registered Jun 06, 2020 · View creator page →

Creator of

Recent community posts

A really outstanding experience. I've been getting really into journaling games, and this one stands out. It's an example of a more complex game, almost burgeoning towards a DIY board game, but that complexity serves it well.

As I journaled, I decided to put on some music to meet the moods, and this was perhaps the best possible choice. For the Prep Phase I used the light version of the Rivellon theme from Divinity, which captures the sense of a protected sanctuary. For the Confrontation Phase I put on The City Must Survive from Frostpunk -- and I'm not exaggerating when I say that by the time the game was over, I was actually shaking from nerves and anticipation. The intensity of the story playing out that I only had so much control over was amazing!

This is a game that gives you a guided experience to create a story that's all your own -- what you bring to it, it'll give you back twofold. Not knowing how it's all going to play out makes it even more exciting and keeps you pressing on, seeing if you can't find one more resource, get one step closer to 'winning'. Indeed, the process of building yourself up and then getting stripped back down and praying that you'll make it just far enough to get some kind of closure is a gripping experience.

It's definitely not a simple game, as I said, and not something you can sit down and journal out while you're idling about or waiting somewhere; but if you have an hour or so to kill, I definitely recommend experiencing this game. Especially if you've got music to match.

A delightful semi-casual tycoon style game with a soundtrack that really puts you at ease even as you juggle your fields and finances. There's a perfectly struck balance between simplicity and complexity here, wherein all you REALLY need to do is grow grapes and make wine -- but if you want to really excel at the game and bring in the money needed to advance your estate, you need to give more thought to it. What varietal to grow, where and how and when to grow it and harvest and process it, how to properly manage the growth -- none of this is needed to enjoy the game, but it's all there if you want to really become a vinting master.

Not only is it a fun and enjoyable experience, it's also somewhat educational! I don't know if the developers come from a vinting background or just did a healthy deal of research, but the game really does draw from the world of vinology, and you'll learn a lot about different kinds of wine and how the wine world works. A neat bonus!

My only complaints are that the voice-overs feel somewhat unnecessary, though that might just be a matter of personal taste; and the tutorial is comprehensive enough, but still somewhat clunky, such that I still refer to it sometimes about a few mechanics.

For $8 it's a game that will give you your money's worth and maybe some more. The chance to access the "chance and circumstance" cards certainly adds some longevity as you strive for enough 5-star wine ratings to get your next secret surprise bonus or challenge.

In short, a simple but very solid game!

Really well done, nice tightly composed experience. Faithful to the cosmic horror genre by setting up the horror, executing it in a way that's internally consistent with its own logic, and leaving you to sit there stewing in the fact that while the fear you just felt makes sense, the THINGS you just saw don't make sense, and never will: such is the 'cosmic' in 'cosmic horror.' The visual and audio context serve as rich dressing for the writing, which is well structured and well paced.

In short, a great case study for showing what a solid cosmic horror game can look like in 15 minutes or less.

Great way to spend an evening with friends, I've played it once and can't wait to play it again and again. 

What an awesome concept and how wonderfully executed! I've done one full game and churned out three poems from it, and I found myself mourning every saint I constructed. I thoroughly enjoy the challenge the randomized poem-structure guidelines present; having to condense down a short biography into only a few lines is hard, but it's especially fun when you've only got two lines to do it, and one of them has to be only three feet! Very well done!