Wonderful visual style, solid mechanics with a ton of polish, cohesive world with a neat little story. I'm excited for what you make next!
Recent community posts
No worries, Jax. For context: I had one month to make this game start-to-finish. I had a good idea for a real story but it was waaaay too big to do everything within one month, so I decided to model a few environments, code most of the mechanics, and then add a little flavor text when you interact with things. It wasn't until the final day that I decided to add an ending, and I went with something silly. I don't particularly like jump scares, though I guess I could have done that rather than the "Congrats! You're in hell!" message.
Try Hollow Head (https://rubeki.itch.io/hollow-head) for some good scares, or Lost in the Backrooms (https://jan-malitschek.itch.io/lost-in-the-backrooms) or Albion (https://nancyadamsusan.itch.io/albion) for some really great atmospheric horror. Sleep Cycles (https://kurethedead.itch.io/sleep-cycles) also has a great atmosphere, but the platforming can be frustrating (which is very appropriate for a PS1 3D platformer). All these games are a lot longer than mine and are really good. I haven't gotten around to playing the other games from the jam, but check them out here: https://itch.io/jam/the-haunted-ps1-summer-spooks/entries
I'm really interested in Groaning Steal, Two Atmospheric Atrocities, and Please.
Oh my god, this is so good! I was really impressed by the level design, especially at the first generator. I also felt like I was going around in circles for a few minutes, but never got to a place I had been before, so it was really disorienting. Great atmosphere, great visual aesthetic and color palette, and the texture on the red stuff is perfect. Great job!