@PixelPanzone I absolutely love your pixel art style! The gameplay is easy to understand and the designs are among the best I've seen for furry/monster girl characters. This is probably your best work so far. :)
RebelliousRam
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Those were one of the highlights of the game for me!
I think the Live2D ones look clean, maybe a little unusal at first but they're well drawn and animated. :)
I see, that's great to hear! I hope this one will blow up.
Have you worked on any other games than Succubus Hunt before? Or did you have a background as a artist? I was wondering because the game was of high quality right off the bat. :)
I wish you a Merry Christmas!
That's totally understandable that there are fewer girls but more content for each one of them, it's a good trade-off! I personally love that direction and enjoy the banter between the characters.
Is this your first time doing 2D drawings that aren’t pixelated? (the third scene of each girl) Do you use Live2D for those?
It's interesting that you switch up the genre and perspective for each game as well. It's risky and I have a lot of respect for that. :) You probably already have plans/ideas for the next game. What is your current update schedule for Destined Desires?
@Multby6 I really liked your previous game, Succubus Hunt! I loved the big variety in monster girls, their designs, the writing, the art style (the pixel art is so good!) and was amazed at the amount of content.
Destined Desires seems like a worthy successor so far! The combat took me some time to get used to, I often lose track of my character in the sea of enemies. :D Other than that I really enjoyed my time with the game, the quality of the scenes is on par with Succubus Hunt. The events by the campfire add a lot of charme and the voice acting makes it even better. It's great to have a party, feels much more personal. I know it's still early in development but do you aim for a similar scale (content wise) to Succubus Hunt?
@Fragolina Studio Your game is written really well and has some witty humor. My fav is Zoe, she's so extra (in a good way) and a cute goth (we need more of those). The girls in general look pretty unique (finally someone who loves freckles just as much as I do) and I really enjoyed the little details like their personal emojis and the camera/tracking shots are the cherry on top. The game is hot and there's a lot of content already - I highly recommend it!
@Spicy Well Studio Maybe it has been so long, but I don't really remember that intro, did you make changes to it and added new scenes and dialogue? I had to restart the game since my old saves weren't compatible anymore, but I have to say that the game feels improved. The cast ist pretty diverse and the designs are great. The writing is self-aware and humerous. Good job! :)
That's nice to hear! :) You did a great job! But this isn’t your first time drawing stuff, right? When did you start, making art in general? Pokémon has great character designs, so that's a excellent source for inspiration. I also liked your writing, you created a cozy atmosphere and you managed to make me smile. :)
Oh maybe I can spot them (might be a little early to judge). Is "Komi can't communicate" one of them? (I didn't watch much of it though.)
It really is! My biggest gripe is probably how slow the updates are and how short they tend to be. The quality is amazing and I understand that it takes that much time to make but I wouldn’t mind a little bit more lore or dialogue honestly. It's a little too brief, but pacing is a hard thing to do right. There are also lots of novels that are too wordy, that's for sure. :)
It's a good thing to have ambitions and goals in mind and I hope you feel inspired and enthusiastic about your project the whole way through. :) It's still early of course, but I wish you all the success and I hope you can reach a wider audience with My Shut-In Demon!
Is this some kind of fantasy world where monster girls/folk coexist peacefully with normal humans? If so, that's cool. The variety of LI's is great, they're really cute. That's a big cast of characters already. How much content can we expect with this first release? Good luck with your project, sounds neat! I give it a try as soon as I can. :)