The images of Maribel's boobjob scene are missing for me (all the other ones are working fine)
RebelliousRam
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I will at least give it a shot, watch some guides, try things out. I'm more of an writer myself but I adore art and animation, I would love to learn the ropes. :) Still undecided if I will use Honey Select (2) or Koikatsu (I think I prefer those over Daz3D)
Btw, I totally missed Yeuqin's route at first. She's a baddie, you did a great job with her as well.
I see, sounds good to me! I like that approach, I think it only really works if both parties can enjoy themselves and it doesn’t feel forced. Regarding Mira, this is exactly what I was getting at, makes sense progression-wise. :) Mira has my favourite design, it's so pretty and cute. You really have a knack for that. I really like the dynamic with the MC.
I feel like Harem type games don’t really work with NTR anyway. I'm also not really a fan personally, but Netori can be exciting if done right.
8 sounds like a good number, I'm rooting for more monster/non-human ones! Looking forward to them. :)
It's great that you come in with a plan. You're doing good so far with your first game, are you self-taught?
Sweet game, characters feel distinct, scenes are hot and the amount of content for such an early build is pretty good. I can tell that you improve update by update, @Nyxril, well done! :)
Do you have a rough idea how many love interests you want to implement? What kind of kinks can we expect in future updates? (I probably can guess at least one with Mira)
Those were one of the highlights of the game for me!
I think the Live2D ones look clean, maybe a little unusal at first but they're well drawn and animated. :)
I see, that's great to hear! I hope this one will blow up.
Have you worked on any other games than Succubus Hunt before? Or did you have a background as a artist? I was wondering because the game was of high quality right off the bat. :)
I wish you a Merry Christmas!
That's totally understandable that there are fewer girls but more content for each one of them, it's a good trade-off! I personally love that direction and enjoy the banter between the characters.
Is this your first time doing 2D drawings that aren’t pixelated? (the third scene of each girl) Do you use Live2D for those?
It's interesting that you switch up the genre and perspective for each game as well. It's risky and I have a lot of respect for that. :) You probably already have plans/ideas for the next game. What is your current update schedule for Destined Desires?
@Multby6 I really liked your previous game, Succubus Hunt! I loved the big variety in monster girls, their designs, the writing, the art style (the pixel art is so good!) and was amazed at the amount of content.
Destined Desires seems like a worthy successor so far! The combat took me some time to get used to, I often lose track of my character in the sea of enemies. :D Other than that I really enjoyed my time with the game, the quality of the scenes is on par with Succubus Hunt. The events by the campfire add a lot of charme and the voice acting makes it even better. It's great to have a party, feels much more personal. I know it's still early in development but do you aim for a similar scale (content wise) to Succubus Hunt?
@Fragolina Studio Your game is written really well and has some witty humor. My fav is Zoe, she's so extra (in a good way) and a cute goth (we need more of those). The girls in general look pretty unique (finally someone who loves freckles just as much as I do) and I really enjoyed the little details like their personal emojis and the camera/tracking shots are the cherry on top. The game is hot and there's a lot of content already - I highly recommend it!
@Spicy Well Studio Maybe it has been so long, but I don't really remember that intro, did you make changes to it and added new scenes and dialogue? I had to restart the game since my old saves weren't compatible anymore, but I have to say that the game feels improved. The cast ist pretty diverse and the designs are great. The writing is self-aware and humerous. Good job! :)
That's good to know, that way I can get to the new content without doing everything else again. It helps that the game has a open structure and replayabilty.