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RealSimpleDev

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A member registered Mar 25, 2023 · View creator page →

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Better than me at my own game lol. Most of my test runs ended at about 80-90 

Thank you, I figured I'd keep it simple to allow more adaptability for next two stages

Thank you, I'm glad you liked it. I actually capped the spawn rate to max out at 60 seconds

Yea as much as I wanted to add more gameplay to it I figured I'd be best off not going completely overboard since it's still gotta stay adaptable. And apologies for the rectangles, I may or may not have tried to come up with the most irritating enemy type so glad to see I got it right 😂

Yea I was actually considering that already to be honest since I did notice that same issue. Tbf I submitted with just under 5 minutes left so if an update with some very hastily written fixes doesn't go against the rules then I could add that