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Ready Wolf

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A member registered Dec 15, 2017 · View creator page →

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Now this looks like a killer game!

Yeah i agree these types of games should always have a level editor IMO

Hey thank you for the update. Will add those problems to the list should be an easy fix.

I do have a big list of updates and new features to put into the game but game development isn't my full time job and i am working on some other (more boring) projects currently.

I am hoping to release some new content for BB by about April (3 new power ups, 3 new bad guys/drones, new mouse control UI, bug fixes you have addressed)

One day in the long haul i want to create a level editor so anyone can make levels. 

Thank you very much - will look into this one and add it to the list, nice to see you are playing on a Mac too!  

Yep i see the problem. No worries that should be an easy fix. I thought when N pushed the level down. Bricks lower than the UI should be destroyed... obviously that didn't  happen so will look into this one. 

If you do find yourself for whatever reason in  an unpassable level a work  around is to pause the game and exit back to the main menu, the game will auto save your progress when you go to start a game again you can restore from the start of the level.  

Thanks for the bug finding. I add this to my bug list to investigate. Thanks for letting me know 

Hello - yes i would love to make a custom spinner controller for the game. As far as i know there is no off the shelf spinner controller, so I have been thinking of making a USB one myself as i am lucky enough to have a few friends who understand the electronics. I have made my own game joysticks using micro controllers in the past.  

For these paddle based games using a spinner controls would greatly improve the game play! 

Yes i have just uploaded some Steam keys for this - every purchase gets a Steam activation code. 

Love the review (I could read it using Google translate) you really cover everything and i'm glad my intentions for the game where understood by you and captured in the review.  

With CRT and Scanline filters are interesting suggestions and i think it would be possible to include a feature like that.

99% of the sounds in the game where created by me using an Alesis Micron synthesiser but i drew inspiration from sounds of the past to make them. The three sounds I didn't make were the dragon roars, a cheer effect and a whistle sample. But they are public domain sounds.  

Thanks. I very much enjoy it myself and it is very challenging still trying to beat the master levels (super difficult levels you can unlock) on hard difficulty.

Interestingly I wrote most of the music over 10 years ago back then I didn't know how to program video games only knew about music. I revisited some of my old music and rearranged and reworked the songs to suit the game. 

Soundtrack is available on my band camp page

https://readywolf.bandcamp.com/album/beautiful-bricks-soundtrack

Voidrun community · Created a new topic Wow

Will have to check this out didn't know you had so many projects on Itch.io. You are my favourite game designer on Pico 8!

Looking forward to giving all your games a whirl


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Hey m5. Ok so maybe its taken a little longer but Beautiful Bricks is finally on Steam! Ha things sometimes take longer than we hoped!

A link to the steam store: https://store.steampowered.com/app/810060/Beautiful_Bricks/

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Thanks so much mate. Nice to hear from you and enjoy the Beautiful Bricks!

Hey Ricochet thanks for the message. I haven't put it up on Steam yet. Will let you know once its actually on there. I have made lots of improvements since the trailer came out and will have to re-do the trailer and get the game out to the public.

The biggest difference is now your paddle can jump at anytime which gives you a lot more control and freedom.

Thanks very much.