Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

re11ding

13
Posts
1
Followers
1
Following
A member registered Jun 10, 2020

Recent community posts

(1 edit)

Am I missing something with time travel solitaire? it feels like it's near impossible to play without abusing undos given the rng aspect to it. Yet it's only one star. Are there secret strategies I'm not figuring out? The only thing I know for sure is that a card you need to return back can be substituted with a guaranteed future pull of the same card, which is helpful but does not make winning that much more reliable.

I would love the option to be able to change the soundtrack per game. Stacktronics plays for a good chunk of games back to back on the menu. Very minor issue, but it would be nice to hear Royal Flush Solitaire in other levels, for example!

(1 edit)

Sadly it didn't work for me and I am using 1.5.5, so it's likely a bug with that I'm afraid. Doesn't matter if you left or right click.

EDIT: It seems everything was fixed in 1.5.6!

So, you can't fork with cards that don't have any card on top. For example, if what they had in the picture was a spades of some kind, they wouldn't have a valid move because each one's alone or part of the beginning fork. That's pretty much what happen to me. For them, the place where they originally forked from, probably the 2 of clubs or 13 of clubs, can't be forked with again as a new move because they're behind a fork currently. So neither of us have any valid moves in either example, forcing us in this position.

I can definitely confirm that they can't put it back. I just ran into a similar situation.

It'd probably be helpful to provide the seed that caused this in order for the matter to be better investigated. Cards not appearing seems to be an issue that happens rarely enough that Hempuli hasn't been able to replicate it. Giving the seed that causes the issue, however, would really aid in nailing down the problem. If it happens again, just exit the solitaire game you're in by pressing esc, go to settings, and copy the seed there before you try a new game/another game. Paste that seed here.

Is there a better place to report bugs than the comments page? I'm sure it's working well enough but I bet many slip through the cracks with it being like this!

Both are fixed, thank you!

Found another bug, though this might be an oversight if anything.
In transmutation, if you fuse two cards, then leave the fused card there, put two new cards in the fuse slots, and then click the already fused card with no valid position to place it, you soft lock because you can't put down the card where you took it and there's nowhere to put it. Only solution is to press escape and lose all that progress.

Loving the game so far though!

(1 edit)

I want to try it, but I get this error now when I attempt to launch the game!

Error
steamworks.lua:15: attempt to index global 'Steam' (a nil value)
Traceback
[love "callbacks.lua"]:228: in function 'handler'
steamworks.lua:15: in main chunk
[C]: in function 'require'
main.lua:18: in function 'load'
[love "callbacks.lua"]:136: in function <[love "callbacks.lua"]:135>
[C]: in function 'xpcall'
[C]: in function 'xpcall'

Seems like there's some bugs in Baba is Solitare. Cards like to not revert to their previous state after being put in the right side and then undoing. For example, if I do "Baba is +5", then use the Baba 6 that turned into a Baba Ace to fill the right side, then undo to the point where before I set the +5, that card will still be a Baba Ace.

(1 edit)

How do I get Keke there in the first turn? I found one way, but it prevents me from getting anyone to manage the right side in time as a result.
EDIT: Never mind, I figured it out!

Can anyone help me with "A Flood (Bonus)" with the skulls? I cannot figure out a way to keep them away from the fruit with the cast you start with.