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Robert Casey Lafferty

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A member registered Feb 07, 2016 · View creator page →

Creator of

Recent community posts

Thanks for playing!

  • There were a few UI concepts that could've been implemented given more time. Thanks for calling that out.
  • There was no sound/music. That was an oversight that was realized late in the process. Whoops.
  • I could not get the dialogue to skip consistently, so I had to remove that option

All valuable feedback, which I will make sure to implement after the voting is completed. Thank you!

(1 edit)

The art was all original except the background! We originally had the ability to shoot in all directions but wanted the gameplay to match the art. Given more time, we could figure out a more elegant solution.

Edit to add: There's a crate image that was also not original. Figured I'd clarify.

Thanks for playing!

Hi! I think this is a neat asset pack but I had a question about it. Does this sprite sheet only have the one direction (facing right) for the centaur or does the centaur face multiple directions?

I see other characters in the preview gifs above, so I'm also interested about those as well.

Thank you in advance!

For those of you interested in this game, we've fixed the auto-win bug in the Fixed_QuantumFrogs.zip version. This is post-jam but it better reflects the intent of the game.

The game fits with the theme by requiring the squirrel to climb trees to get to the golden apple. The lumberjack can cut down trees to make the squirrel fall and get hurt. Depending on how high the squirrel climbed, the damage increases linearly with height.

Team: Casey (UNL), Molly (UNL), McCade (KSU)

If the downloadable executable is not working, refer to https://github.com/UNL-Game-Dev-Club/Transformation for the final version. The Builds folder has the version that was SUPPOSED to be submitted.

Sorry for any inconvenience.