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rbogdan_tm

18
Posts
A member registered Feb 19, 2023 · View creator page →

Creator of

Recent community posts

Thanks for trying it out!
Who knows, I might expand the game after the jam. I was too much to make in 48 hours.
But the core gameplay is there, it would be nice to add more songs, abilities etc.

I just read the other comment, sorry to hear you uploaded the wrong game.
But don't worry, "timeless" is such a vague theme, almost anything fits.

Well done on this game, it looks and feels great, I agree having it in english would have been easier for us :)
Please also rate my game if you have time.

Is this unfinished? I couldn't figure out what you need to do.
I like the portal.

This is the best theme integration of all the games I've tried so far.
Great idea and execution!

If you plan on extending the game when the jam ends, it would be cool to see the character in 3rd person as they get swept off their feet with a ragdoll simulation :) 

Very cool theme and art style.

Here's an idea for the future: you could turn this into a multiplayer game: 2 or more players need to paint the same random design (shown beside the canvas), and the person who matches the closest wins. 

What's the solution for level 2?

This was totally unexpected, and it hit hard.
Time to take my eyes off the screen and go enjoy life.

Well played, well played.

I can only say that I want to play more of this!
Small suggestion: the parry ability is too OP, make it skill-based so you have to time it with the enemy attacks.
Great job! I really enjoyed playing, 5 stars for fun and art. 

This deserves 5 stars for the name alone! 

I only made it to version 20. I don't have enough dexterity to make that dash jump.
Neat concept and level design.

The controls feel a bit clunky, but it's definitely a neat puzzle idea. Good job!

Great job as always CM!
My first jam, and I'm genuinely honored to be part of the same event as one of the devs who inspired me to start making games!

Great idea, this could definitely evolve into a great game. 
My only (small) criticism is that it should have had a bit more gameplay, considering the big team.

Thanks, and you're right, I wanted to keep the sounds minimal so you can hear the music, but some hit feedback would definitely have worked better.

At first, I was disappointed, something about the aiming and hitboxes feels off.
But I gave it a second chance and the game is actually great, the time shift between realities is definitely the best selling point. Good job!

There's not much to do with no one else in the game.
I'll revisit this later and hope there's someone to play with. 

I'll postpone leaving a review until I can actually test the game.

I can definitely see myself wasting hours on this game if you make enough levels and units.
I would love to see some stats on the armies, so I know what units to buy.

I love the graphics and sound design.

Interesting concept to have the enemies kill each other.
With some good level design, you can turn this into a commercial release.

Great visuals too!