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RazielNozac

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A member registered Sep 11, 2021 · View creator page →

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What a high-quality game! The art, the music, and the story are all stunning

Gracias,me alegra que te gustara, muy probablemente por la prisa de  traducirlo al ingles en algun punto no debi etiquetar bien quien hablaba

I quite liked the artistic finish,  the musical aspect and especially the character design. I would love to learn a bit more about the characters' backstory. However, I ran into a minor issue: a couple of times, upon returning to a room, there was no one left to interact with

I absolutely loved the atmosphere; it was unsettling in a compelling way. But what I highlight most is that it made me doubt and deeply ponder so many things, forcing me to go over a lot of things in my head.

 I'm so glad the dialogue resonated with you; I was initially worried about potential translation issues and whether the tone would come across correctly,You are completely right about the radio concept. I feel it has potential, and I am definitely thinking about expanding on it in the future!

Thank you for playing! Your instincts are correct;to unlock the final ending,you must uncover the maximum amount of information about the past, as well as maximize your interactions with the ghost.

Thank you for playing! I’m glad you enjoyed the game. The initial idea was actually to include different puzzles to decode the frequencies, but due to time constraints, I decided to keep it simple

Of course! I’d be happy to help. Just send me the link to your project once it’s finished, it sounds really interesting

Thank you for playing; I practically couldn't test the game, anxiety rises much faster than sleep, making it almost impossible to win, even so there is a bug, if your anxiety reaches maximum and you don't come into contact with the shadows you win automatically, so you can win by staring into space without doing absolutely anything; but I plan to fix it over time to make it more interesting and fair to play

Thank you for the opportunity
https://razielnozac.itch.io/insomnia-dreams

 I think I won't be able to publish it on time, but for anyone interested, I'll post it on my account as soon as I finish the build in Unity.

Of course, I could allow free use for commercial purposes, but first I would need to know in which project they will be used to determine if I agree to grant authorization for that specific project. This would come with a couple of conditions, such as mandatory attribution, and it would not include the rights to these assets.

me encanto el juego, buenisimo estilo grafico ; apesar de que me hizo enojar muchas veces, queria ese pastel

Magnifico estilo grafico,talvez lo ideal seria que el punto de guardado fuera antes de subir a la barba, se vuelve un poco molesto regresar varias veces hasta el puzzle y la camara tiene mucha sensibilidad. 

Se le podria sacar mucho jugo en el futuro aumentadole mas dinamicas de juego y añadiendole mas variedad