Thanks for the feedback! I'm so glad you captured the exact vibe we were going for
Raymi_k
Creator of
Recent community posts
Very dark and atmospheric game. I see that artstyle is actually good but graphics look blured. It's often problem for beginners in pixel art style, so I'll give you some advise: as I can see, you are using Unity. When you import texture into Unity set the filter mode to point(no filter). The other promlem for me is lack of sound effects. During some puzzles there even no music. Otherwise, it is good for your first project. I wish you the best of luck with your progress!
I like the idea that when something reaches the boundary of the field it moves to the opposite side. It adds some space for strategy. I would say you can turn even such a simple idea into a really enjoyable game by just adding some juice. Add more sound, visual effects, and some dynamic feedback from the game (for example knockback) and it will become 100 times better, However, I'd say it's good for your first project.. Good luck on your future path!
The game is quite fun to play, as it requires quick reactions to dodge cars in time. I don’t know if it’s a bug, but often two cars arrive at the same time, which makes it impossible to avoid them. The other sound effects are a bit annoying. Perhaps they should have been treated differently for different vehicles—like making the sound louder for large cars?
