The gallery doesn't save session to session on Android.
Ray Clocks
Recent community posts
As of 0.4... Lefty will sometimes move without an audio queue as well as when you're looking at her. She lingers at the door at unknown variables and often times resets to the hall without any audio here.
Chica could be "visible" through the window if she's holding the cupcake (she'll be in the door, cupcake can be seen in the window). Sometimes her audio comes from the left side instead of the right, and sometimes with no audio at all.
Mangle is the cleanest character so far. I've got no complaints. As for the lighting in the hall, maybe have a secondary light that activates exclusively when she's at the door, like a colored light. While the trained eye can see that there's less light, it's still a strain and even on a great monitor, it's not something I can confidently tell at a glance.
Foxy is a little shit lol. His temper changes attempt to attempt on the same night, making it impossible to predict his movements and how long you can have the camera down as well as keeping your eyes physically off of him while the camera is up.
"???" is a unique concept, and I feel like a lot of fun can be had with her. When the poster changes to "???", I think that's a good opportunity for a potential easter egg or the start of a nightly side quest for hidden lore or special scenes.
Quality of life for the game... It needs more ambient audio, and not just a fan blowing. Something like the building is settling to create unease in players that may have them thinking the animatronics might be moving, ambient office noise that makes the player hang on their anxiety. Maybe add some unique animatronic audio for the room with the broken camera (maybe even add hidden audio for "???" if/when she's in there for lore hunters).
Lastly, the UI for the game is definitely functional, but the gallery doesn't save if it isn't from the same session. If you exit the game, the gallery gets deleted. You also can't activate the full screen anywhere else except the menu, which is fairly difficult to access without a pause button.
Overall, fantastic game that I look forward to playing more often. When my finances settle, I'll do what I can to support your Patreon.
I'm gonna give you a boost on my Telegram channel. I'll let people know your games are trustworthy despite being quarantined. I can't promise much, but at least promise that at least 600+ people will see the post. How many will interact, I'm not sure, but I'll at least help spread awareness for your page.
It can be interpreted in many ways. The taboo relationship between a mother and son if mentioned in a sexual way, dominatrix's preferred name to be called, how some people actually call their mother, someone who needs a caretaking woman in their life, and even trickles into other places that this game probably won't get into. The safest way to ensure everyone is happy is probably with a toggle option. If "on", then the phrasing will be used. If "off", alternative phrasing can be used (ie Mistress, Ma'am, or even just default to the character name). It would be a few extra steps in programming with a logic gate, but other than that, should be pretty versatile.
I guess I should clarify that the Golden Scene loads just fine, it's that when I go to leave it, the game crashes. It's always the same specific way. I click "go back", the audio cuts off, then I click "go back" four more times (there is no specific timing, they could be spaced apart with any gap of time) and the game closes out. Even in the Censored mode.
