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RapidMagic

3
Posts
A member registered Aug 14, 2017

Recent community posts

this game just doesnt fucking work on my pc. might have been a bad install, as im redownloading now, but the second i get a girl in a locker, the screen turns blue. im running win 7 and someone said in comments it just doesnt work on win 7 so that might be the problem

got this error when i tried to play 

com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: ui/battleui.png
at com.badlogic.gdx.assets.AssetManager.handleTaskError(AssetManager.java:570)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:375)
at com.badlogic.gdx.assets.AssetManager.finishLoading(AssetManager.java:396)
at com.majalis.screens.SplashScreen.buildStage(SplashScreen.java:64)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.init(TalesOfAndrogyny.java:90)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:83)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:147)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: ui/battleui.png
at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:121)
at com.badlogic.gdx.assets.AssetLoadingTask.update(AssetLoadingTask.java:90)
at com.badlogic.gdx.assets.AssetManager.updateTask(AssetManager.java:498)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:373)
... 6 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: ui/battleui.png
at com.badlogic.gdx.utils.async.AsyncResult.get(AsyncResult.java:46)
at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:119)
... 9 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: ui/battleui.png
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:148)
at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:98)
at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:69)
at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:41)
at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:70)
at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:34)
at com.badlogic.gdx.utils.async.AsyncExecutor$2.call(AsyncExecutor.java:58)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.io.IOException: Error loading pixmap: decoder init failed for stream
at com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.<init>(Gdx2DPixmap.java:90)
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:146)
... 10 more

why is it not available on windows?