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A member registered Sep 14, 2023 · View creator page →

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A very interesting game with a great artstyle as well as a great game loop which allows me to quickly get back into it trying to beat my score.

I like the usage of black and white instead of colour, which allows this game to stand out by making it more easier to see, understand and do anything with. Also the gameplay being simple allows players to easily get in, which is a great thing with the game itself.

Only issues I encountered was some collisions with the walls being weird, which did cause deaths yet I jumped over it which is annoying to experience. Also the randomness of the game can cause situations which are impossible to complete, which is very annoying.

Overall, a great game to experience and play a lot.

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I enjoyed the level design that was there, which I was able to walk around the level and explore which was fun to find different things and areas. I also liked the particle effects that were present on the gun itself.

Only problems here would be that the level design does feel a bit weird with you walking through things, the AI or player cannot take damage yet there is a health bar and that the mouse wasn't locked in the gameplay, which was annoying as the mouse could click on something that I didn't want.

Only issue would be the room where you can easily fall out of the map. Also the gun just being in the air instead of being with the player, which can look weird.

This game is enjoyable to move around and explore the map in it's entirety.

I enjoyed this game a lot with running around, throwing cards everywhere. Which was fun defeating all the enemies around in one shot.

There were a few issues such as the frame rate being destroyed at the start when trying to look in the right direction, which also the AI were able to shoot you which caused knockback for some reason which was slightly annoying. There is also a issue with the walls where I can stand on them for some reason

However the things I enjoyed was the level design which felt long enough for a short game as well as the card throwing where you were able to defeat enemies quickly which was great to do with groups of enemies.

There isn't much that I had issues with, maybe except from the enemies looking basic, which there isn't much other things to talk about.

Great game for a great time playing, just frame rate is annoying.

When playing the game, I did have trouble with the first wave due to only having a SINGLE life, which is annoying that I needed to defend against something that was strong already on the FIRST wave.
This was a large issue I was having until I got to the second wave, where with enough money, the game was very easy due to the amount of towers.

Anyways, with the positive things, I do like that I was able to place towers anywhere on the grey tiles, which allowed freedom with the tower placing. I also enjoyed how the map looked with the trees and bushes, which made a great background to the game.

However I did have a few things I didn't dislike, first was the first wave and how annoying it was, which I will not go further here. I also didn't like that some of the towers felt like they did nothing due to the slow fire rate and how they didn't even hit a enemy once when it gone past their whole range. I also don't like how I didn't see the range the towers have, which did get confusing with Sniper which putting in the bottom right corner made it nearly did NOTHING.

Overall, this game is enjoyable just with major flaws which made it annoying to play.

Interesting game with a great gameplay loop that was great.
I do like the usage of sci fi as well as the infinite running that you can do.
Only issues I have is that the FOV changing is weird and that the bug of getting stuck in the void after dying. Also the best score doesn't work, which I'm going to guess isn't made yet.
Otherwise, good game to play!

More over this game is too basic and easy to just ignore the ammo mechanic

Spamming left click and R just makes it so you don't worry about the reload mechanic so it's more just a spamming game which isn't as enjoyable. Also the random mechanic felt useless as I didn't know what the bullets done because I just had to shoot the enemies and that's it.

A very interesting game which reminds me a lot of Race the Sun.

Going fast is very fun and somehow I didn't need brakes.

This game has a good design and looks interesting as a simple RPG game, however there is way too many problems with this that it's way too easy to beat and I can easily find random walls to go through.

I understand that making RPG games are hard and difficult especially on unity.

However there are problems with combat as it's just useless to do as you could just spam the attack button and just completely avoid the turn based mechanics and that the run button doesn't work meaning that combat is just a one button game. It's great however that you have been able to make a turn based battle.

This is an interesting game with it's use of post processing and gameplay.

I like the animations and character used as they look smooth and easy to understand who I am meant to be controlling for the game.
I also like the usage of lighting where everything but the player and torches are slightly darker which makes it more difficult going through the levels.

Only issues I have in the game are that:
- The lighting is kind of useless since you can still see everything on the screen unless that is what you wanted.
- It isn't easy to see if the player has been hit sometimes such as running into spikes which I didn't notice quickly that my health went down which is a bit annoying.
- The level design can be a bit confusing with different paths with no idea on what is harder to go through and where to exactly go

Interesting design for the level however it feels a bit empty.
There should be a win/lose conditions so the game has more depth than just shooting enemies.

The usage of the trail for the player is interesting and great, however it confused me at first, making it more of a distraction than cool.
The level design is interesting however without any enemies that move towards the player and the lack of a win/lose condition makes the game plain, which they should be added in the future.

I liked the environment and the usage of textures in this game, as it makes the game feel more better and interesting.
Only problems are the cursor movements due to it going off screen as well as how there isn't any way to lose as the only gameplay feature is shooting the enemies.