Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Random Person 1013

8
Posts
A member registered Nov 28, 2024

Recent community posts

This is what I believe AI should be used for, making little games like this, admitting that it's made with AI, and not charging anyone for it. This person has officially become the best game dev in history in my opinion. There's not much to do in the game, but updates can easily fix that. This inspires me to make my own AI-generated game.

I feel that if someone can avoid realism, make a game with AI tools or just a goofy game in general, and have the guts to admit that it's AI when it is, that makes them a better game developer than anyone in a AAA game studio. Indie devs are the future of gaming, not fancy graphics, or obsessing over realism. Just fun little things like this. People trash on AI a lot, and... fair enough, it doesn't have the same amount of soul put into it as if someone wrote every line of code themselves, but some people just want to get things done quickly or don't know how to code, so AI helps with that. I give this game a 9/10. Could have more features, but overall it's better than the vast majority of modern games just because of its carefree nature.

Forgot I had my volume set to like... 75% and I'm exploring random browser-based games on here. Did not expect to come across a loud title screen for no reason... also it's 4 AM so idk why I even have my volume up so high in the first place lol

Still, I feel like a fourth ending would be interesting. Part of the journey IS the destination. Like, it could be a secret ending or something. Or just insanely difficult to get in general. I'm not saying to make it easy, just that there's no real way to win. Unless you're purposefully going for the willing departure ending (or the other 2) but also... this is a video game. There's usually a clearable objective in a game depending upon which path you choose. How difficult said path is depends on what it is.

I feel like there should be a fourth ending with an escape. I feel it's pointless to have all these parts where there's multiple choices, and even sort of tricking the goddess, but then it all leads up to, "Yeah, you're not escaping."

By the way, can you perhaps give me some tips on how you animated the mice the way that they are? I love the simplicity of it.

I rate this game 9/10 penguins 🐧🐧🐧🐧🐧🐧🐧🐧🐧

Who cares about cheese? This pizza is mine!


And nobody can tell me otherwise.

If you update this, I recommend locking the mouse to the game, instead of being able to click out of it. Also, the "hamster" is very floaty and slippery. I feel more like I'm playing as Luigi from Super Mario Bros 2 than I feel like that I'm playing as a hamster.