Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

RainyDazeGames

9
Posts
1
Followers
1
Following
A member registered Aug 12, 2025 · View creator page →

Creator of

Recent community posts

Thank you. I wont forget about effects and sounds next time!!

Thank you! I could really only have 2 realtime lights in the game for it to run in a browser. So technical limitations dictated how the lights worked.

I will do music and sounds next time. I felt really pressed for time. I have never done a game jam before and didnt realize how intense it is.

I thought about doing a slow flying enemy, but I ran out of time.

I have been messing with Unity on and off for 10 years. So I'm not exactly a rookie.

I'm not sure what is going on. It seems like I get one bullet, but people keep chasing me. I press F but have no idea what that is doing.

Enemy shots are too hard to dodge. I really liked the art style. When jumping, the aim cursor moves up also, making it nearly impossible to shoot accurately when jumping.

Controls don't work too well. The lights force you to stay in the middle of the street, and the police cars don't give you any time to react. It would be nice to have a reason to not run up the center of the street. The darkness also sometimes catches you just as the level starts.

Good use of prerequisite. The story did not draw me in.