Hello Bohao Yan. Your scene is a desert, which I think is great, and the desert is a great setting for the theme of adventure. But I think there are two small problems with your game. The first one is that the characters walk right through objects when they move. I think you should fix this problem to improve the user experience. Second, I think the movement of the character is too rigid, and the movement can only be triggered when the character is moving forward, and I think you can give the character more movement, which will make the user have a better experience.
RainSun
Creator of
Recent community posts
Hello, Hao Liang, your game scene has a great atmosphere. But I would like to make a comment on whether it is possible to better handle the collision between the character model and the scene, some small people will wear the mold, but this does not affect the play, if it can be resolved, it would be great.
Hi Zhouyu, I really like your design of scene details. I found your navigation to be very easy to use, and your choices of color and layout are consistent. My feedback to you is that you can change the font of the title and capitalize the words on the button to modify it. Overall, your project is very attractive. I can't wait to discuss the final project with you!
| Strongly Agree | Agree | Neither agree or disagree | Disagree | Strongly Disagree | |
| The purpose of this product was clear to me | Yes | ||||
| It was clear to me how to navigate through this product. | Yes | ||||
| The audio (including sound effects and narration) was clear and distinguishable in this product. | Yes | ||||
| Links and buttons functioned for this product. | Yes | ||||
| I found the interactive (click to reveal) elements of pages with ease. | Yes |
Background music I like very much, give me a very quiet feeling! The characters are very cartoonish, which I think is very friendly to children, and the background of the whole story is very compatible with the characters, which is very immersive. Next to the dubbing is very vivid image, especially the crying on the last page, is really very interesting. I think the only bad thing is that the page turn button is not recognized enough, I sometimes ignore it
From Jihang Liang
Thanks for your feedback.
I'm so glad you enjoyed the colorful plots, novel themes, and vivid descriptions that I strive for. I strive to provide clear, flowing, imaginative and creative writing that captures the reader's interest. The design and layout you mentioned are clean and easy to read, which is what I focus on in terms of user experience. I will continue to work hard to provide more immersive stories and better designs to ensure readers get the best interactive experience.
From Jihang Liang
Thanks for your feedback.
I'm very glad that you like the vividness and exciting plot of the story, as well as the simple and intuitive UI design, which is not only suitable for children but also for adult readers. You also reminded us to maintain consistency in UI elements, including fonts, colors, and button styles, to ensure that users always enjoy the same level of quality and convenience.
Form Jihang Liang
Thanks for your feedback.
First, I would focus on improving the user interface design to make it more attractive and consistent with the storybook theme, including attractive graphic elements and colors. Secondly, we will ensure that all UI elements, including fonts, colors, button styles, etc., are consistent throughout the entire application or game to create a smoother experience and improve user immersion. Finally, clear menus, navigation buttons, and chapter selection interfaces are important for user navigation, and we will ensure that users can easily browse and navigate story sections.
Form:Jihang Liang
Thanks for your feedback. The background sound of the story was specially selected by me to allow users to quickly become involved in the whole story and give them a sense of immersion. As for the problem of fireballs flying out of the navigation bar that you reported, this is not a design error, but a deliberate design. The original intention of this design is to let users understand that the superhero intercepted the fireball and threw it elsewhere. However, my design did not allow the user to understand that the superhero intercepted the fireball and threw it elsewhere. You understand, I will continue to improve this point so that users can understand the plot of the entire story better.
From: Jihang Liang
The ocean exploration theme is to my liking! The sea creatures are very cute, especially the protagonist crabs. The text of each page is very short, which allows me to understand the general story of the page at the first time, and the explanation makes me better understand the whole story. Although the navigation UI is not so consistent, it is very simple and can be quickly used.
Form Jihang Liang
The background sound makes me very relaxed, which is very suitable for the night time. The UI navigation is very clear, many prompts help me to get along easily, and the overall color and theme is consistent and comfortable. Maybe adding voice acting to the text would complete the story?
From Jihang Liang
The background music is very interesting and gives me a very relaxed feeling. The theme of underwater exploration is also fun. The navigation section is equipped with volume increases and decreases, which is great, and I can see the previous page and the next page, which makes me feel more in control of the development of the story.
From Jihang Liang


