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Rain Droplet Atelier

104
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A member registered Nov 21, 2020 · View creator page →

Creator of

Recent community posts

Mushroomallow and azurextwilight making a game together, what a treat!!!!

Our team sat down to play this game together and ignoring the bugs (which we know will be fixed when jam deadlines aren't an issue), we're so glad we got to this entry because the the game itself was incredibly fun for us!!

The atmosphere was quiet and whimsical, the point and click activities were so satisfying and Akine and Shimon have an amazing dynamic! Their banter was silly and downright hilarious. The UI design (minus the pesky bugs) was really clean, with good bones, and the art is so vibrant and polished. We are clawing at your doors for that CG where the two meet!!

Definitely will follow along on the development and we can't wait to see where this goes!

We had so much fun watching your playthrough, thank you for sharing it!! We really love little details in stories so we're glad you enjoyed it too. If you end up doing a playthrough where you go after Faine in the beginning (Side A), let us know!

----- April's dad was actually quite the heart breaker when he was younger~~~

Hendric absolutely uses uwu unironically! Do with that information what you will lol Thank you for playing!!!

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Hi there - no, we did not use ai for any of our art. We intentionally made background texts a gibberish mismatch of symbols so we wouldn’t have to worry about trademarks and brand names, especially for items in the stores where there would be a lot of these.

But if we made only store items gibberish, it would be strange if other parts had legible words, so we made everything in all the backgrounds gibberish as well.

Thank you! / Спасибо!

We’re glad you enjoyed it!

Thank you for giving the demo a try! If you don’t mind minor spoilers, keep reading:

——————-

Photography camp was roughly 9 years before the present day in-game and the start of university was about 4.5 years ago. Hopefully that helps?

No pressure at all and we are so glad the game has helped! People like you sticking around for the game is one of the main reasons we continued to create it. Originally, we were just going to leave the project as an unfinished jam entry, but the amount of support we had encouraged us to keep going and work to finish it, so, sincerely, thank you.

If you ever catch our team/main artist at a nearby con, we always try to bring some Diffraction merch with us!


Thank you for trying the demo!!

A fellow choice hunter, we see lol. Thank you for giving it a try and we continue to work away!

Hendric is a really interesting character for us to write. It’s definitely hard to show off how he ticks in such a short demo and the range can is confusing, but we hope you give his routes a shot in the full game to see it unravel.

Thank you for the well wishes as well! Having a small team means a lot more health problems… but it has also given us so much flexibility with the story telling that we would not trade for.

Hehe, the Faine CGs are some of our favourite in the demo as well! Thank you for playing and we’ll keep working hard! Please keep an eye on our socials as we will post there once we have better estimates of a release date.

Welcome to our little game project and thank you for following along! Currently we are looking at a Q3 2025 release (our twitter bio always has the current key dates). 

When the year ends, we also post a yearly recap, so keep an eye out for that next month for a better explanation of our progress.

Thank you for making him giggling and kicking feet worthy?! We know he is something of a polarizing character in the demo so this is a nice little surprise! We will keep working hard on the full game!

Thank you! And we entirely agree, health is incredibly important, especially when every member is so crucial for everyday progress. We will do our best!

We have always appreciated how understanding and patient you, and all of our supporters, have been in this process and we hope to pay it back in kind when the game does release! 

And thank you for the well wishes as well!  The worst of the health issues have died down now, so it is just making sure we stay healthy and to not “poke the beast” for the rest of the time.

Thank you for playing the demo! Hopefully it's a fun unfolding when we finish!

We unfortunately don't have any plans or resources to do translations right now, but we'll keep this in mind!

Regardless of being a creative or not, job hunting is never easy, so we’re rooting for you!!!!

We are hoping to get a final/polished demo out later this year but unfortunately, that won't progress the story more than it currently stands. The rest will come with the full game, hopefully at the end of the year.

And thank you for sharing with us - life can certainly be hard on creatives and we wanted to talk about that in this game, so we're glad you are sticking around for the rest. We hope the best for your brother too!

Thank you for playing!!!!!

Thank you for giving it a try! We are working hard on the full game so hopefully more polish will be updated in the demo as we continue. 

Thank you for the kind words!!!! It really makes us warm and fuzzy when we see people enjoying our work. We definitely hope you enjoy the full game some day too!

Thank you for playing the game!

We might have a limited store opening in a few months where you can buy the keychains, but all purchases will be pre-orders and only shipped AFTER the game is released. Please check our Twitter for updates about this.

We hope this message is translated properly. If not, please ask about anything you don’t understand and we will try our best to answer! 

Thank you for playing it and all the support! Definitely keep an eye on our Twitter for expected release dates. We are still a ways off, but that will be where we keep people updated about it!

And we wish you all the success in vtubing! If you do stream again, please be sure to tag us so we can try to swing by!

It’s on its way! - Just slowly 😂 The four of us are trying our best and we hope you enjoy it once we release in the future!

It's going really well! We are really proud of what we've been able to get through so far!

Thank you! We are doing our best to recover as quick as possible and looking forward to getting back into development!

Thank you for giving the demo a try! We are currently aiming for a release in Q4 of this year. However, we are currently reviewing due to a few health delays. If there are firm delays, we will be communicating that on our Twitter, so please keep up to date there.

Thank you for enjoying and sticking around! Even if it takes us a bit of time, we hope you enjoy the end result as well!

We love the grey area of decisions as well - which is probably why we have them in the game. But thank you for playing and for the very kind words!

We've been listening to everyone and we are actually hoping to put out an interest check for the merch this month! You might want to follow our twitter for information on that.

Thank you for giving the demo a try and we hope you will enjoy the whole game just as much! Also... please don't explode, we quite like people not in tiny pieces lol

Thank you so much for the support! Lots of work still ahead of us development wise, but we hope it’s worth the wait!

it’s still quite a ways off but we hope you enjoy you enjoy the full version when it comes out!

Thank you for the kind compliment! The four of us are really proud with how far we’ve gotten so far and will keep working hard!

SHDJCISNFN Us just huddling in a little corner in your head is what we imagine from this.

Thank you for the support and for playing the demo! The four of us will keep trying our best!

We're glad you enjoyed it! As of right now, we don't have any plans to make a Spanish version, but we will keep the interest for it in mind!

The life of a creative, right? :')

But yes, we are hoping to eventually release on Steam as well so linking it here is a great idea, thank you for the suggestion!!

Thank you for giving it a try! We're still working away at it slowly and we hope to have a year-end devlog at some point to share our progress so far!