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rainbowyoshi

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A member registered Oct 01, 2019

Recent community posts

after the war ends? they are only in the cave dungeon as ghosts

stats can go over 10 as well and are natural numbers, % comes into play with item drops and... that’s it, as a few of the many stat checks also compare actual numbers, despite them using a d100 die

apparently, it has one week timer, i just asked to confirm

that is... an 8, not 80...

check that it is 0.36, that you used parley beforehand and that you really are at 80 COR or above, it starts after the usual scene

yis, just lose and... indulge~

i don't play android, but i'd assume the renpy cloud is in the same place and you just need to follow what it tells you, join the discord server if you wanna ask someone who knows more. just know the gallery can't be transferred due to renpy limitations with the persistent save file size

at the new campsite (unlocked once you return from the mountains on some of the routes, idk if you have it), chet has a series of quests, those two are for his "marketing" one: one scene is for doing all 3 requirements he sets for you, the other is for doing 2 but losing the battle itself (so save before the quest to see both)

those are feeding the pet slime when he is at max size and losing in the secret behir fight in the mole dungeon (if you escape via the secret dock route by turning the valves in the pump room next to it, and do not avoid him once you are in the secret section)

Whenever Caro deems it ready.

scene with nauxus (the dating one, same as the lizard route) and some dialogues here and there change because both are present

it's in the guide too... there is a threesome later on

Tbh, considering his backstory, it really shows how much he was latching on his love for you, and hasn't banished you due to that or for being a hero despite everything, but i'd bet his heart aches every time he sees you after the events.

Aside from that, it's by design one cannot save everyone or get everything in one route and has to try them all for the full experience, lore and different rewards.

gives the bull temple pool the power to remove 50 more COR

likely when we get to the mountain storyline again

if you are in there, you just ask for help whenever needed and people help. a link to my guide is also on here, in the gayme (in preferences) and the discord itself.

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...i am assuming you saw them sparring, that's an old bug, you need to find bread in the cave and invite him to the tavern as intended by offering the honey jam cake to proceed with his quest

if you have killed him, the you killed him, he is dead, win by teasing... no need to necro old posts btw

wouldn't be fun if i just told you~

no, there's better~

... No, just what they mentioned and slightly different dialogue when you are captured, for now.

no... it's just a mix of irl business and updates that required a lot of work in some way (mechanics overhaul, dungeon, prep for the story going forward, quest log might be getting worked on, but we aren't sure about that yet)

some heavy work has been done, so maybe it won't be too long until an update

It's literally the usual weak slimes you see around in the forest, but you throw a fire bomb at them.

We don't know if defeating the white wolf does anything yet.

Gotta cook the honey cake with the honey Snow gives you at the very end of the war.

The other element actually in the game is fire, the flaming slime gems being dropped by slimes "powered up" by a fire bomb (sold by Chet) (or technically in a quest near the end of the current build)

the renpy sync function in the game's preferences lets you transfer data to any other device

you either check around the campsite to learn of the secret exit and avoid him like aryan said, fight the guards at the other exit (that is before entering the waterway, at the top left of the map, and waves of guards can be removed based on some actions you took around the dungeon), or beat him...  the fight ends when his HP drop to 2200.

i am pasting the strategy i wrote in my game guide:

"behir fight: before the battle itself, there are 2 stat checks:

  • AGI check: succeed with AGI ≥ 10, otherwise take 40% max HP of damage.
  • INT check: succeed with INT ≥ 7, our wolf will either remember the tales about the behirs properly or be teased by him and be told, but with less info about their origins and behirs resisting fire, lightning and poison (the three available enchantments up to this point, and also of the fire bombs and fuse grenades).

Note: there’s actually no way to reason with him or run away.

Considering it’s the last battle for this escape route, i hope you rested with a bonfire kit at stop 2 or bathed at stop 8 for the x1,5 HP and MP bonuses, and kept 5 (6 if upgraded with fabric given to Witer) HP and MP potions (either from your bag at stops 37-38, which i HIGHLY recommend getting before coming here, as you won’t automatically get the items back after leaving, and/or the infirmary at stops 28-29), also a full flask, see stops 23-25 if you need info on how to refill it, while fire bombs and fuse grenades won’t do much due to his fire resistance, and throwing axes or knives (from the tribes’shops) are pretty weak (the soul solvent shouldn’t be needed, should you still have it). This majestic beast has 3000 HP!... But the battle ends after 800 HP of damage (so at 2200 HP), which is fairly doable, actually, i accidentally won (albeit with a handful of lucky dodges and crits) with no stat points invested! The fight is pretty straightforward, despite his attacks, he won’t stun or paralyze, but just do mid or sometimes decently high damage, nothing else, and a defense on par with the mother spider, the problem arising if you enchanted your sword, as he resists those elements, and the offensive items being pretty much useless (even if the lobber goggles might make throwing axes or knives decent if your sword attacks do little damage, like 20-30), he also can’t dodge, and is (unfortunately~) immune to lust, but doesn’t tease. Since it’s going to be a long fight in which the potions are going to be the best items, the rusted spoon can be a good choice (especially if you can’t bind up much or heals less than around 100 HP), the championship belt is especially good here too. When it comes to the actual moves, normal attacks/throwing axes or knives should be most of your attacks, with bind up used whenever you know no healing is wasted, or a HP potion if it’s on cooldown or you are low on MP, also try to use a MP potion if your HP are high enough and can fully make use of it, the flask is also good whenever you see both HP and MP could use some healing, not necessarily when you are low on them, use leaping slash only if you have MP to spare and preferably later in the battle, for the last 200 HP or so, in order to not be overconfident and run out of MP. It is a battle of attrition, but having potions should honestly make it a favourable matchup even at low stats (i’m also taking into account the failed AGI check to start at lower HP)."

The cap is 25 after the war ends.

You gave no indication of what you last did... i am assuming you just started, so you probably did not get the first mission from Chet about getting some slime jewels for him.

we aren't far enough into the story yet

they just asked it a few threads below, so i'm pasting my reply, which refers to my guide:

  • immediately grab the bread and the metal rod by inspecting the window in the other room.
  • get the gnawed bread by complaining to the guard.
  • use the gnawed bread on the bricks slightly sticking out in both rooms (in the middle in the right one, and on the right in the other room) to get flint and metal box.
  • use the metal rod on the jar to make the goo rod, and use it on the manhole in the other room to get a jar shard.
  • use the shard to kill the poor innocent pillow and scavenge its mauled body for some straw.
  • combine the straw and flint to make some ignited straw.
  • use the ignited straw on the spider under the bed to obtain a shiny coin.
  • combine the coin and metal box to open it and get the rusty lockpick inside it.
  • use the lockpick on the door to escape

it's literally just options 1-2-1

no, that's part 4 of the war, it's the next part, you'll understand when the moment comes.

Well, yes, it is all in my guide with details, but you need to buy the emblem in the auction when you are down there to save Flo, then, after you receive Thane's bloody cloth, just before going with the chief's final plan, visit the dragon in the bull temple's painting until he lets you enter his own painting, the rest should be clear.

it was asked before, but from my guide:

  • immediately grab the bread and the metal rod by inspecting the window in the other room.
  • get the gnawed bread by complaining to the guard.
  • use the gnawed bread on the bricks slightly sticking out in both rooms (in the middle in the right one, and on the right in the other room) to get flint and metal box.
  • use the metal rod on the jar to make the goo rod, and use it on the manhole in the other room to get a jar shard.
  • use the shard to kill the poor innocent pillow and scavenge its mauled body for some straw.
  • combine the straw and flint to make some ignited straw.
  • use the ignited straw on the spider under the bed to obtain a shiny coin.
  • combine the coin and metal box to open it and get the rusty lockpick inside it.
  • use the lockpick on the door to escape.

the quest log is getting worked on, but there's my guide for now; it is on the game's page, in the game itself (inside "-About-") and on the Discord server, where we can also help in the chat (the server is also on the game page and in the game).

From my guide:

"If you remember, in “the seed gathering run”, a horse marked your sweet fluffy wolf ass with a hoof… the next time you see Horace outside of the tavern (so only during the day), he’ll be convinced that horse is the being he was looking for, and pretty much drag you to it, but he can’t get through the barrier before the mountains (you resisting or giving in doesn’t really matter).

Go ask Jørgen (in his bar) about the horse, he is willing to give her to you, but only after the elections, which means you need to wait 3 days, then show up outside of Einar’s house or in front of the elevator in daytime to go on."

(The seed gathering run is that quest where Frode asks you to find some stuff).

if you triggered the latest quest where he wants to go hunting with you without having recruited him in the cave, that's a bug, see if he is there

then you killed him... win by teasing

rare drop when picking up shiitake, save before collecting them and load if you don't get one if you wanna be faster

(1 edit)

If you have finished Witer's nightmares, it means you went outside to fight the ghost haunting him, had no way to hit it, went inside to have Meko teach you holy fist and out again to defeat it (you then tell Witer it is gone to finish the quest). The only thing i can think of is that you used the fire bombs to defeat that one immediately? Gonna test in a bit.

The castle is technically possible, just get out to refill on bombs, and that line implies you gotta finish the quest, yes.

Edit: i just tested it, seems like Caro changed it to Meko immediately giving you the holy fist after meeting Witer in the basement, so check if you did all that.