Seems to also have an issue with the Rage state where the game will return an error message on that unit's turn.
I've also noticed that sometimes a unit will try to get to a tile that is unreachable due to being bodyblocked by an enemy or ally. If it is an ally that is set to autobattle, I can mash cancel and get the command window to pop up so I can end their turn. For enemies, they walk back and forth infinitely trying to path to the unreachable tile, softlocking the game.
Third, and this is a small quibble, but the UI seems to be locked at a fixed resolution. I have a game running in 720 and the UI extends past the boundaries of the screen and some of the UI elements are cut off. Is the plugin built for 1080, or is it supposed to scale to the user-defined resolution, but isn't?
Thanks :)