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Rain Shinotsu

11
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4
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A member registered Nov 19, 2019

Recent community posts

That much I got, but fair! Yeah, maybe I'll play with a more balanced threshold since I'm not sure any of us would get the reference (I for one have yet to see the film), but at the same time I don't mind letting the players meet their goal even if that means making it trivial. Thanks for clarifying the rules and intent!

Oh ok! I kinda figured that was how it was, but thanks for confirming. Sounds fun though! 18's probably a super attainable target with even just 2 players, but I like that for a game like this. Looking forward to getting a group together to play!

Me di cuenta de que las imágenes en el fondo de esta página y en las descargas son generadas por IA. Sé que podría ser mucho para pedir, pero ¿harían una versión nueva con arte dibujado por una persona real? Mejoraría mucho el juego y mostraría mucho más cariño así.

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Probably not, but here's my translation (For others seeing this, I still encourage buying the game and supporting the creators):


V1.0: Pick a location to go cat phishing. Decide what type of bait or tackle you will use. Throw a die and get a result of 4 or more to determine if you've caught the cat. If you've caught the cat, decide how to treat it. If you haven't caught the cat, you can try again or change the location or bait. The game ends when you've caught the cat or decided to give up.


V2.0: Pick a location, bait, and a cat. Throw a 6-sided die. If you get 4 or more, you've caught the cat. If you get less, you can try again or change the location or bait. The game ends when you catch the cat or decide to give up.

Location: 1. Bathtub, 2. Aquarium, 3. Pond, 4. River, 5. Lake, 6. Sea

Bait: 1. Tuna, 2. Cod, 3. Salmon, 4. Fuzzy toy, 5. Cheese, 6. Cushion

Breed: 1. Siamese, 2. Persian, 3. Maine Coon, 4. Exotic, 5. Abyssinian, 6. Turkish Angora

Color: 1. Gray, 2. White, 3. Tabby, 4. Black, 5. Silver, 6. Orange

Personality: 1. Loving, 2. Playful, 3. Independent, 4. Intelligent, 5. Curious, 6. Cuddly

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This game looks really fun! Small question: when the rules say "how you stack [the dice] is up to you" does that mean they can go in any order as long as they're in a 1x1 stack, or they can be stacked in any pairing that ends up being a stack of some sort (like a 2x2 or a pyramid or anything in between)? Also, by "tally up the numbers" does that mean count the dice, or add up the numbers on the dice? And if it's the latter, do you count that after toppling, regardless of what the result was beforehand?

Sorry, not so little, these questions, but I'm a bit confused by the rules and would like to know the "intended" way to play, is all ^^;

If you purchased the game by itself (i.e. not part of a bundle), the Steam key should be available in the download page for the game. If you were logged in when you bought the game, the "Download" button at the top of the page should give you the Steam key below the Itch download links.

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If you purchased the game by itself (i.e. not part of a bundle), the Steam key should be available in the download page for the game. If you were logged in when you bought the game, the "Download" button at the top of the page should give you the Steam key below the Itch download links.

Hi, sorry for necroposting, but I just tried this on Linux, and I have the same issue. After starting the game, it tries to launch on Steam, but because I got it in a bundle and so didn't get a Steam key, I'm unable to play. In case it helps, I installed and launched the game via the Itch app, and I have yet to try standalone. Still, if you need more info, please feel free to ask.

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This looks pretty cool! I'm mainly looking to use this for a VRChat avatar, but this looks like a fun hangout program in and of itself. I'm curious though: can I also use this to make avatars for NeosVR? I think I'd use Neos more than VRC.

Sorry for the complicated tutorial, but good job on making it. I guess I'll update the tutorial to simplify it for others who need it.

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I'm not daichi, but I can provide a tutorial. Solution below, after the "View rest ↓":









Press the top button -> stop time when the laser is blocked -> jump down -> unfreeze time and press the lower button to create a heart block -> move the heart block to the left trampoline and get it to bounce -> jump on the right trampoline, timing the jump so you pass by the laser as the heart block is blocking it.