So, in combat, low Execute roll results in taking 1d6 damage? Want to keep rolls entirely player-facing, but wasn't clear on what the intention for taking damage actually was in the design.
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I'm going to have to reiterate this one. I've just been messing around with the demo, and have been intrigued by what I've seen so far, but, uh, leaving this particular question untouched when you're very clearly active in these comments is not a good look, and will definitely influence whether or not I spend money on this game.