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Raem

6
Posts
A member registered Jun 05, 2018

Recent community posts

It was in 0.5 so don't worry for now, if it happens again I'll let you know.

Well, you tried your best, so thanks anyway for your help! I think I'll just restart the game, it's not the end of the world, and I'll be carefull with my saves this time^^
I just tried one last thing : I went inside a dungeon and made a save here, and when I tried to load it in 0.6, I got a different error message. If it helps in a way or another...

############################################################################################
FATAL ERROR in
action number 1
of Other Event: Room Start
for object obj_towncontroller:

Push :: Execution Error - Variable Index [1,1] out of range [1,-1] - -5.girlDataKnown(100330,32001)
at gml_Script_save_game
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_save_game (line -1)
gml_Object_obj_towncontroller_Other_4


By the way, I just remembered, the quest where you have to find the end of The Maze didn't seem to work. I went through it several times, using the East-South-South-East-East combination, and nothing changed in the quest log. Is it a bug, or was it me messing up again ? x)

Anyway, see you for next build, and keep up the good work!

Don't worry,  I don't think there ever was a single game which didn't crash during its development^^
So, I retried my saves (both manual and auto) with build 0.5, it worked normally, and as I remembered, I wasn't in a dungeon when I saved. So I wandered a bit, going to the lab, then the shop, gave the catgirl her seifuku back in case the maid oufit was causing the problem (I know, I'm trying weird things), and finally saved. However, when I retried build 0.6, nothing changed, exact same error message, whether it's manual or auto save =/

Concerning .hdf and .hsf files, they are both here indeed, but they don't have exactly the same name : the numbers are different.  Like I have "001_Raem AUTOSAVE.hdf" with "002_Raem AUTOSAVE.hsf", and "002_Raem.hdf" with "003_Raem.hsf".  Without much hope, I tried to rename the files so the numbers would match, but of course, it didn't change anything. Maybe that shift happened when I deleted an old save (my first one that was randomly named Hero, whose .hdf file still exists as "001_Hero AUTOSAVE.hdf") but it never seemed to cause any problem until build 0.6...

So, well... Sorry for messing up with your game x) Let's hope in the end my misadventures will help you to improve your programming skills!

Hi, it's me again! And guess what? Yep, it's for another crash report ^^' 

So I downloaded the new build, yet I can't play it unless I start all over again, because I get this message every time I try to launch my save from build 0.5 :

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object obj_dungeoncontroller:

Variable obj_dungeoncontroller.dungeonSize(100812, -2147483648) not set before reading it.
at gml_Object_obj_dungeoncontroller_Create_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_dungeoncontroller_Create_0 (line -1)


I found the save files in the AppData folder, maybe I can modify something  there to fix the bug?

Thanks for your answer, and have a nice day!

You were right, it was the imp who was causing the bug^^ Thanks again, and be certain that I'll try the next build when I have the time!

Hi there! I just keep getting an error message during the fight against the Monarch, every time she or her minion attacks. And it happened before in some random fights when the witch was hit, but I didn't copy the error message at that time, so I don't know if it was exactly the same thing.

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object obj_battlecontroller:

Push :: Execution Error - Variable Index [0,4] out of range [1,4] - -5.girlClothedReal(100104,4)
at gml_Script_deal_damage
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_deal_damage (line -1)
gml_Script_perform_flowerpower
gml_Script_perform_technique
gml_Object_obj_battlecontroller_Step_0


If it helps, I only have the witch (affection 52%) and the demon (affection 22%) in my team at the moment, the others are at the ranch. Is it fixable, or should I use an Ariadne's thread already? Thanks for your help,  I'll try to return the favor by giving a little something on your Patreon, though I sadly can't promise anything T_T Still, I hope you will be able to develop the game to its final version, cause you're really doing some great job^^

Oh, and while I'm at it, is there a way to transfer my save when the next builds will come out? Thanks again!