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radiolaryt

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A member registered Feb 21, 2023

Recent community posts

Also I was hard time rotating camera - rotation only worked when I was alt-tab to another window, and game window was in the background. So for the most of the time I was adjusting camera, then alt-tabing back to game and try to progress with that fixed camera angle :D

However I was playing on VMWare Workstation + Ubuntu, so it could be more of a bug with virtualization and how it handles mouse input. Or maybe it's just a problem with Unity player on Ubuntu or something like that.

Despite that I was determined enough and was able to finish whole alpha version, so there's that. ^^

Just finished it and I think it looks promising, good job!

Normally I don't play any horror games (I'm just too scared of them) and I was a bit worried that this will be some kind of a cheap screamer/jump scare/creepypasta kind of stuff. But no, it's proper Resident Evil/Silent Hill type of a game.

There was quite a good controls (thanks God it's not RE tank type controls :P ), cool and atmospheric music, some puzzles and action. I even liked style of graphic - it's not AAA-games style models, but man, it's light years ahead of what I ever created and I just honestly like them (maybe it's because of retro-horror games vibes).

There was small flaws, like I got some problems with controls when camera angle changed and I was stuck in camera change loop for a second or rotating doors stuck in a wall but nothing major.

And yeah, English version is a must have. ;)

Overall it looks and feels solid for alpha version. And I think it's my first horror game that I've ever finished, so kudos for that!

Keep up the good work!

PS. Cool trippy shaders on walls in that fleshy room :P