It was... many late nights LOL. I built a pretty solid scheduling system that luckily automated a lot for me. And I'm glad you discovered the benches! They're not obvious and not everyone thought to try interacting with them LOL so I put a tip in the description to USE THE BENCHES! Thanks for playing.
radioactive
Creator of
Recent community posts
Fun game! I beat it on my second try after learning the mechanics. I like the puzzle elements. Reminds me a bit of Zelda puzzles where you have objects that you have to arrange in a particular state and there are clues left around the level. Some sound design / animations to help indicate when a particular puzzle is in the solve state would be helpful for confirming that the solution is correct. I love being able to float also lol. Good job!
Thank you so much! Yeah, pretty obviously inspired by Majora's Mask if it's not already obvious by my pfp LOL.
Yes, programming the NPC schedules was pretty complicated and involved but I got it all working with minimizing bugs that ruin the gameplay, so I was proud of that. I'm glad you enjoyed some of the quests and dialogue!
Thanks for playing and for the comment!
How am I the first person to comment on this?? This is one of my favorite games I've played so far from the jam. I played for a good 30+ min and really enjoyed the gameplay loop and found it a bit addicting. Great game juice with the screen vibration and explosion animations. Reminds me of Minecraft to a degree with searching for ores.
I'm not sure what this category of game is called where you have a survival run and then get to upgrade your stuff for future runs - but I really enjoy the genre. For just 4 days this game is super impressive! Kudos and well done!
I'm a composer and if you want assistance with music and sound design for a future jam feel free to reach out!
Very creative idea - I love the puzzle thinking needed to try to get the number to 0. I was a little confused at first about the rules / mechanics but figured it out. The crazy twitching guy and really fast background were also a bit trippy and made it hard to focus on the puzzle aspect. Overall though, fun game!
Really incredible! Love the visuals, creative take on implementing boxes, having multiple abilities (punch vs music shockwave thingy), the gameplay was responsive, the music and sfx were excellent, and most importantly, the ability to BREAK IT DOWN!!! The joy of holding down F while I move to the exit was peak.



