You are the first person to find a bug, so congrats to you! Honestly I'm happy it's taken this long for anyone to find a softlock, and I'm also happy you enjoyed the game enough for you to go through the tutorial twice. I realize now that the game has gotten to the public the invisible borders in the game are kind of problematic, so I understand your confusion there. I'm happy you liked the art, for I do not consider myself the best artist by any means. Thanks for the feedback!
RadicalMann
Creator of
Recent community posts
Well, I can understand where you are coming from for a game with WAY too big of a scope. I'm happy you're giving game development a try with this game, and I see a lot of potential here. I like the ability to pick things up very smoothly, and think the customers movement is great for 1 week. I am sad that there is no way to give the customers drinks yet, but I believe that as updates come that this could be a real project! Great Work!
(Also may I recommend learning to export projects to HTML folders, this gets more people to play your games )
Thank you for all the feedback! This was all very helpful and makes me want to work on this game more even after the game jam has ended, which is not something I would usually consider. I'm very happy there were things that you enjoyed and that you found the art good. I'm genuinely so happy for all of your input and will DEFINITELY add most of these suggestions in further updates.








