Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

radiatah

3
Posts
A member registered Jun 16, 2020

Creator of

Recent community posts

Music was great for the aesthetic, definitely a little on the loud side and shouldve had an option for at least a master volume though. A few of the kanji could've been a little better depicted, but the accompanying story was cute. Definitely wouldve benefited from a point and click option for navigating from one star to another. A couple of the points were a little clunky to get to/from.

Definitely a neat puzzle game, I would have liked the drawing mechanic to be a little more like snapping to the next gem or being able to retract a move instead of having to restart the draw, but thats a minor complaint. The point value on stage 3 was a bit on the high end for not having an increase in draws/switches.

(1 edit)

Thank you for playing the game! Switching dimensions changes the mobs that spawn and connecting two different mob types together will cause them to both despawn. We'll add that to the play instructions! Level one is a mission to survive then find the escape portal after surviving for 90 seconds.