Thanks for the feedback and the bug reports!
Unfortunately I'm aware of both those bugs and fixed one of them already. Still, thanks for playtesting colcon!
Yeah unfortunately I'm aware of that. My original plan for those rooms were to include a bloody writing that spans both rooms so you can see that some letters show up on both rooms which should be impossible. That is still my plan right now but my art guy is too busy making furniture and items so it'll be a while before we get there.
Thanks, I'm glad you liked the athmosphere. I did some basic sound design for Demo Day, will definitely add much much more.
Additionally, have you encountered any bugs? Wrong room fading away, getting stuck on doors etc. ?
@korpiroot Thanks, I tweaked a lot of variables and added a new enemy since the release of the demo. The game got quite a bit harder since then. I'll try to add all the Double Dragon NES levels but might skip a few if it takes too long.
@Sinoc Thanks, I guess I was kinda inspired by the huge amounts of Metal Slug fangames, though this project started accidentally while I was trying to show a guy what my game would feel like.