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RACTS_Studio

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A member registered Oct 27, 2021 · View creator page →

Creator of

Recent community posts

Noted! Thank You for your time!

guess something wrong with my translator, my bad. :D

yea agree, Thank You For Your Time!

Thank You For Your time! Appreciated it!

my game doesn't have any audio.......

blackjack with a twist, not bad but when game relies heavily on luck i prefer adding a permanent upgrade, its quite annoying when you have to lost everything once you lost. imagine your she has 20, and you has 18, but potential card are 2-6, will you accept your lose or Decide to Stand and a small chance that your tier 20 may gone? 

anyway, art is good, i love it, could use some more juices, sound effect are nice, well if you want to develop this to a full game, in my opinion, it will need balance that it shouldn't relies heavily on Luck. Good Luck!

i'm also planning to further develop my game, would you guys kindly(or brutally) review my game :D

https://racts.itch.io/project-factory

well that a unique Twist, its pretty fun Game. sound effect is sound nice. could add more juices. overall its not a bad game.  i think you should add auto scroll when you get to the bottom of the level on intermediate Difficulty, cause i have to zoom out my Web in order to look what happen beneath.

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i read the desc and i understand the gameplay, but even tho i understand it, the controll still feel hard to play with, sometime the right click make you spin, steering sometime feel slow. it fit well to the theme tho, risk the bisquit, risk the life. well, i dont have much to say, keep up the good work, Fellow Gdevelop!

if you love Factory/ Resource Management/ War Game, Be Sure to try my game :D

https://racts.itch.io/project-factory

just finished the Seond Night, Game Quite Enjoyable. Never play this type of Game before and took some time to understand what the game's about without reading the Desc First. Art is good, Music is relaxing. fit to the theme, Not a bad Game!

would you guys kindly(or Brutally) Rewview my game prototype, as i'm trying to make something fresh and commercial, Thank You!

 Here's : the Linkhttps://racts.itch.io/project-factory

yo sorry but i cant enjoy the game, the controll way to hard......

im a fan of Tower Defense Genre and i feel this game has Potential, combining Slot Gambling with Tower Defense is Great Idea! in my opinion it need a better Progression System.  adding level, more Core loop, and more polish. im quite happy when i got the skull Reward. i think the Bread are useless tower. Overall Great Game!

The more i play the more chaotic it become. Love the art and Music. 7/10!

Great Simple game, Fits a lot to the Theme, Risking the Bisquit. artstyle is Nice. its quite hard thos since you only depend on Luck, Overall Nice Game!

i enjoyed the game, This is my Opinion: Giving it more Juice would enhance the feeeling. i wish that Upgrading thing also has change on the Visual to enhance the feeling of the gameplay not forgetting add more Sound Effect especially when the tiny guy Picking up theMaterials. its Pretty cozt, you put a lot of Upgrade there, i Finished the game. 

Nice game! it has Great Art. It Fitst Greatly to the Theme, you gotta risk it for the Biscuit/ Stuff

Thank You for your Time! its a kind word you said. issue will be solved in the next build. 

The polish is ongoing, Feel Free to Comeback!

i completed the game, Its quite addcitive tho, i like it that there's more than just CLicking. For me i think making the Part on Mining The Ores more Slowly and be introduced one by one, Make it more Satisfying to destroy, click, and tranfer Ore to the Inventory. I wish it has better Sound effect, one That More satisfying, Like when clicking the Ore the should would be a Rock Hitting Each other, then when it destroyed, the Sound of a bunch Rock that Falling together that sound Satisfying. It just my opinion Since Clicker game tend to have a Super Juicy Feel. Anyhow This game is fun and quite addicting, Havent seen anybuy, maybe add some notificaation when the Devil Deal Are done. tell the player that they can Scroll the Crafting list Through the Arrow Key InGame. Keep up the good work!

ooh i love the Art it fit Well with the Jazzy Music. i have always love Jazzy Music, its really relaxing.  The theme of the game fitting good, i wish it has some SFX and Juice. a clear indication of those bar on Top Left Would be Great! overall its a relaxing game even though it quite chaotic!

pretty enjoyable game! i don't really enjoy Slippery Platformer though but it has great art, music, and SFX. Keep up the Good Work!

hey i played the game but i'm still confused, i follow all the step but i'm stuck at a step, i did Keep it good happiness level but it did nothing, i waited and nothing happen. i extract the card from blue button and Insert it into the Machine In the base close to Garden Box but nothing shown, i clicked and nothing happen. i'm not sure if this a gameover or not but nothing happen with the Plant inside the tube.  the extract button doesn't seem to work. i'm not sure what to do

Hi Toredos!, Thank You for your Time to play my Game!

i will polish it more for sure! Thank for this Thought of yours, I'll take note of it.

the inventory bug are caused  because of the web itself and it already changed in the Upcoming Build. 

The Death Zone are actually didn't Exist,  it was a bug that suppose not to happen and will be fixed as well. 

The Next build will cover a better gameplay, a better step by step how to play the game without telling too much information at first. also a better Goal and a better Quest System. Thank you again for Playing! Feel free to comeback!

hey i just tried the game, honestly i feel the control is too hard, idk if this intended or not but i think it is intended cause the title itself is "Last Mech Standing". i think that if the game started with a normal working mech first, it would tell the difference between the feel of the mecha. the concept pretty cool tho, a broken mech indicated by the slow animation and the music firing the spirit of "the last Mech Standing".  im thinking adding more frame to the animation would make it better in feeling also adding the game juice will boost the game

Thank You For your Time! and my apologize for the Bad Control Choice, i should have known using TAB would be a problem in Web. in my next build the game will be Optimized and given a better Goal, Feel free to Comeback, and Thank You again!

this is an Amazing Idea! Combining Platformer and Idle game Concept,  i'm addicted! . it felt there's more thing to do instead of just clicking thing.  i love watching those clone doing the jump, felt more alive. progression is pretty good , definitely not a Rage game, idk why but the sound effect and music sound depressing, But i'll comeback when i have the time to have fun, Overall Good game and it has potential!

pretty simple game, I love the calming Music, some game juices will give it a juices!

game's pretty easy. some sound Effect and Juices will make it more alive and giving more feedback.  feel stuck if you fail to kill the Adventurer at the first day.

The game felt pretty hard, i wish there's a way to skip text

Good Minimalist Platformer! i hope you can jump right after you Land. quite annoyed you have to wait certain miliseconds to Jump again.

much appreciate for giving it another try! Thank You!

Hello Amadeus!,

Thank You For your time!.  i see you having   some small problem.

most of the interactions can be close by Clicking Right Click Mouse Button (My bad For Not Telling That). the Inventory Also Can be Close by Pressing Tab Again.  Anyway, Thank You For Playing! Sorry For The Small Problme, ill Update The Page ASAP!

Thank You! i worked hard on it

Thank You so much for taking your time to play my Game, Appreciated it! I player Your game on My phone Before.  remind me a lot of paper please. I love the artstyle and aesthethic you guys bring.

i dont know why but the last 30 second the health started decreasing rapidly but all the stuff was fine. i lost when there's only 10 second left to winning and no engine were broken. overall the gameplay make you a bit nervous cause all you do is just holding the button hoping the fixing make it in time, imagine the chaos if we can just rapidly pressing it, testing our skill it and quickness. 

Level Nightmare =easy! could add more difficulty. 

simplistic, nothing can go wrong, love the physic, its a unique idea, just doing the pong, feeding it, hoping for it to explode but its just kept talking nonsense until its out of word, i hit the 30. i wonder how long you guys working on this game? is the prototype phase the longest? overall it got a good artstyle, physic is great, the audio feel just right but the controll still feel a bit clanky.

i enjoyed the game, remind of that king game where you say yes or no to your People. the art is pretty and cozy. the audio fit the game well. the gameplay pretty simple but i enjoy the quick gameplay.

Thank You!