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Rachel Kneller

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A member registered Apr 13, 2026 · View creator page →

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No worries!

Ah, that makes sense! There wasn't an error message it was just the word 'error' and I maybe missed the information that explained it was to indicate the gravity.

(Played for about 15minutes with one restart.)

Great job getting this submitted!

There were a few visual issues I came across: The font for the mission was a little hard to read. The different greys were sometimes a little hard to differentiate between (enemies were hard to see and at one point I mixed up the floor grey with the wall grey and was confused when I couldn't walk across a space). 

I found on my second run that the enemies could shoot me through walls but I couldn't shoot them which got me killed haha!

Overall, plenty of spinning! I enjoyed your interpretation of the theme with the enemies spinning when shot and the environmental puzzle of shifting the floor panels to move across a space.

(Played for about 10 minutes through the tutorial, easy and serious modes.)

Really fun take on the theme and I could see this being a really chill mobile or handheld console game!

There were a couple of things I noted while playing: I missed the bar at the bottom initially because it's the same colour scheme as the background. Unless I full-screened the game, there was text and UI elements I didn't see initially. Might have been nice to have SFX on pick ups and VFX on collision. The compass was a little confusing because it kept saying 'error' and I wasn't sure if that was because I'd done something wrong or there was an error with the compass.

In terms of gameplay, the time to complete a level felt super quick. I expected pick-ups to extend the time but it didn't. And I was confused by the 'changing' message that kept coming up.

I thought the art was cute, though I agree with someone that's already mentioned that the elements didn't match. And the audio loop felt enjoyable enough without getting irritating.

Great work on submitting!

(Played for about 10 minutes through the tutorial, easy and serious modes.)

Really fun take on the theme and I could see this being a really chill mobile or handheld console game!

There were a couple of things I noted while playing: I missed the bar at the bottom initially because it's the same colour scheme as the background. Unless I full-screened the game, there was text and UI elements I didn't see initially. Might have been nice to have SFX on pick ups and VFX on collision. The compass was a little confusing because it kept saying 'error' and I wasn't sure if that was because I'd done something wrong or there was an error with the compass.

In terms of gameplay, the time to complete a level felt super quick. I expected pick-ups to extend the time but it didn't. And I was confused by the 'changing' message that kept coming up.

I thought the art was cute, though I agree with someone that's already mentioned that the elements didn't match. And the audio loop felt enjoyable enough without getting irritating.

Great work on submitting!

(Played for about 15 minutes and did 3 separate runs).

I love the visuals, very cute! 

The music was also really relaxing and the loop didn't feel repetitive or as though it would get irritating. It did stop at one point I my second playthrough through  and just never came back so I was left with just the bird sound.

Like others have already commented, I was a bit confused to begin with. On my first run, I couldn't find any boxes at all. On my second, I found and delivered one box. On my third run, every time I lifted the box in the starting area it spawned another and because I kept dropping them there was just a pile of them.

A couple of other small things I noted: The descend felt a little slow. Sometimes the white font was hard to see when it overlayed things in the environment. Because the buildings didn't always clear when the camera went behind them I got lost a couple of times. The arrow swinging with the box sometimes made it hard to see where it was pointing. 

Overall, I could see this being an enjoyable game-loop and great job getting this submitted!