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R0N1

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A member registered Jun 07, 2020 · View creator page →

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i got this five years ago in a bundle and ive only gotten into solo rpgs about a month ago. in my current game im playing an herbalist whos slowly poisoning her husband and this works really well !!! especially loved the tag system to easily find what i needed !!!!

a nice and quick little game! im using this as a dream mechanic for a longer game im doing and im very pleased with it :) a good jumping off point to flush out those minor details!

i really like the structure / loose narrative of this one. i went into it with really no plan except i liked the encouragement to write poetic so thats what i did! started off in structured rhymed verse and sort of broke off in different parts - circling around concepts, characters, and whatever sort of mess spilled on the page. the king is dead, the princesses are still locked in that tower, and the stars just want to go home! very fun.

really really good. ive just got into ttrpgs and im in love with this style. i went in against my nature; no plan, no forethought, no idea where it would lead - i liked it a lot. itll be fun to go back and pick over my pages but im very satisfied with the experience.

a very fun dice and card game !!! ive never actually learned how to play yahtzee but this was straight-forward enough that i could get through the rules :D almost cleared the entire board on my first try but i was left with two cards. didnt get any bees but at least i got some butterflies and bats <3 will def be playing this one again !

a fun little game :) ive been collecting random short ttrpgs with hyper specific skill or event mechanics to add as supplements to other games i play and this fits right in !!! i think the only change id do would be to cap the stats at 5 [or at least adjust the completion stat] just to make it run faster as a mechanic. but that would be dependent on situation


ive played it through once so far and i somehow kept rolling machine problems immediately followed by getting the machine working lol unfortunately very real

hope its okay to share but i have completed my spreadsheet with some minor scoring modifications o7

ive kept my system into READ | PLAY | RATE | REVIEW - rate and review are kept at an even 2 and 10 respectively. read and play are broken up by solo vs multiplayer ttrpgs! since ive only really played solo games and i do plan to modify multiplayer games in the future, but that takes more effort so the points are a little higher.

solo ; 1 for read, 5 for play, 3 for re-play

multiplayer ; 5 for read, 15 for play, 5 for re-play

solo and multiplayer are just color coded differently in the spreadsheet  :D

and since i made my goal to reach lvl 100 i adjusted the level system. every ten lvls the cost increment doubles. so lvl one to ten is 5. lvl eleven to twenty is 10. lvl twenty-one to thirty is 20. so on and so forth! this is gonna suck in the later stages but for now i am breezing by lol this is a very fun system and im happy i found it now rather then down the line !!!! currently at lvl 9 and ill see you in five years when i get to 100 :P

ive only got into ttrpgs about a week or so ago and i think this is so much fun!!! or at least its a better way to keep track of the games ive played lol ! i love spreadsheets and tracking data and im gonna get my hashtag point grind on with these reviews 😎

i went into my game with seven food (and proud) and then my first roll poisoned it all </3 anyway i made it through the end and named us hope. long live rat queen !!!!