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A member registered Dec 04, 2022 · View creator page →

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Nice! Although it is a bit hard to read the text when you upgrade. 

(1 edit)

Hi! Thanks for playing with our game!

I made the levels in Blender and created a base for the texture and edited it in Krita. The base usually consisted of a few colors just to mark certain areas of the level. For example, in the gallery level we wanted a noisy texture for the floor but a flat color for the wall so the pictures are more visible.

I found the halftone effect in Krita, and I started to use it a lot to create more and more distorted patterns and mix it with the hand-drawn elements. Sometimes it was easier to do something in Blender, so I kind of worked back and forth in the two software. In the end all the textures are black and white. 

I love this look! The colors and the lined paper make it quite cozy. The frog was my favorite! Although it would be nice if I could click on the action without it starting to slide out and check the info another way or have it slide out a bit faster to make it more dynamic.