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qwik06

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A member registered Mar 18, 2019

Recent community posts

how does collision group feature work and how do implement the feature in code??

as, I'm learning the ins and outs of ct.js I decided to give the catmod SPRITE COMPOSER a try. apparently, I am doing something wrong or I have some code in the wrong place.  nothing happens when I insert 

this.graph ='nameOfAnimation';

[code inside catmods settings]

ct.sprite(

'textureName', 'nameOfAnimation'

[1,2,3,4]

);

what am I missing??

thanks. I was missing the code in the draw event

(1 edit)

//creates the score in the object inside the current room

this.score = 0;

this.scoreLabel = new PIXI.Text('Score: ' + this.score, ct.styles.get('ScoreText'));


but 

//collision takes place 

ct.room.score ++; 

 //does not update the score (the current room score remains 0)


what am I missing??

awesome. thanks for the quick response. 

i will keep looking to see if i can find the file create/install path. 

other than a few minor things, my experience using ct.js has been pleasant. 

is it safe to assume the Mac version of ct.js is simply a javascript app in a Mac wrapper??

my question is what is the path to created Mac OS ct.js files??  (lol...this is the first time I have ever said anything on PC is more efficient, but for ct.js running it on PC seems way easier and less buggy than running it on a Mac )

i am using a mac and the example folder is not in the bundle. i did copy the folder from a windows version and used the recovery ICT file to run the examples. 

where in the ct.js download can I find this file??