Ah, that's unfortunate. Usually you should be able to go fullscreen by selecting it in the popup window where you choose the resolution--does this not show up at all on Linux? (The Linux version wasn't properly playtested, sorry about that.)
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No, I haven't played anything by Amanita Studios, but I'm efinitely going to now! Thank you for the tip. :)
I too have limited coding/dev experience, but I find Unity quite approachable. I'd only done two tiny games by myself previously--a crummy platformer demo, and a weird little art game. It's just a question of figuring out exactly what you want to do, and googling for tricks and tutorials on how to do it. You'll learn the software as you go along.
My main advice is to keep the scale of you first game as small as possible. Seriously small. Most likely it'll grow out of hand later anyways. Storyseeker was originally supposed to be a 2 week project to test out how to make a game that has no other mechanic besides walking around. 6 months and innumerable features, characters, scripts, and entire new zones later, here we are...
Please, if you ever need any help or want me to have a look at something you're making, contact me on twitter @qwertyprophecy. Good luck!
Thank you for the feedback!
You're right, there's a blurriness problem on the sprites (and it's especially bad on some of them) and resolutions in general. The game was originally built to be played very small, originally on in a browser, so the sprites get stretched after I made it possible to make the window bigger. It's a bit unfortunate.
I'm not sure why you're unable to go fullscreen--which OS are you using?
Ahh so kind of you to go through the effort of saying this! I'm glad you enjoyed!
Yeah there's a whole lot of stuff to see out there, but hopefully there's no stress to find it all. Everyone gets to walk their own path and see their own version of the world!