lovely game, highly recommended for lovers of light pleasant puzzling!!
qwaffles
Creator of
Recent community posts
cool idea, but the mechanics (random cooldown reductions mostly) make it a good strategy to rapidly click, which isn't fun. i suggest making the cooldown of slash higher but giving it a charge count (you can charge up to 3 slashes, 1 charge per second). remove the cooldown on stab and make it higher range the longer you don't use it. and make bullets start fast and decelerate
cute program :)
BAJIAAAAAABAAAAAgAAAEACAAEASAAQAAAAgAAACAAIAAQAAQAAAAAAEAAAAEAAAAEAAQAQAAAAgIACAAAAAIAAAAAQAAAAAAIAHgAUQAIAEAACABAgAQAA
BAUAIgABQAgAAQABIACgAABABgAQAAQACIACACAAQABEABABQACQAIAEAoAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAIAAQAAAAAABAAAAAQAAAAAAEAAgAAAEAAgAAABIAEgAEAAACAAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAgAAgAAAABAIAAABOIAAAAAAAAgAAAAAAAAACAAAgAAAAIAAAAAAIAA
the game won't start, I'm getting this error:
FATAL ERROR in Vertex Shader compilation
ShaderName: shdRainbowStripe2
D3DXCompile failed - result
at gml_Object_objWorld_Step_0
############################################################################################
stack frame is
gml_Object_objWorld_Step_0 (line -1)