i wouldnt worry too much about that. Currently, theres very little clientside progress to be lost (esp w renpys functional skip button), and that will remain the case unless you hit Four Elements Trainer levels of success (unrealistic, but good luck regardless)
Besides, I could prolly workaround this by running the pc version through joiplay. Best not to overreach your production capacity by tackling too many problems at once. The nature of this project already mandates developing for -several- love interests, and that alone is already enough to burnout a lot of devs