I noticed in Chris's video on the Jam, the fonts for these knights weren't displaying properly in his PDF reader. Has anyone else had this problem? They should display consistantly as the fonts in the book, and do for me both in my PDF publisher and in my browser when I view them that way. If anyone else has the same problem as Chris, please let me know and I'll see if I can fix it.
QueerEncounters
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A member registered May 03, 2021 · View creator page →
Creator of
An Authority & Domains expansion for Mythic Bastionland
Two Knights for Mythic Bastionland Inspired by Folktales
Two voyage myths, in the old Irish tradition for Mythic Bastionland
A Location for heists and hijinks for Luke Gearing's 'Swyvers' RPG
Role Playing
Recent community posts
Eminent Domains (In Development) jam comments · Replied to CatofCeiling in Eminent Domains (In Development) jam comments
Folktale Knights (Mythic Bastionland) jam comments · Replied to spkypirate in Folktale Knights (Mythic Bastionland) jam comments
The Voyage & The Voyage Home (Mythic Bastionland) jam comments · Replied to spkypirate in The Voyage & The Voyage Home (Mythic Bastionland) jam comments
The Voyage & The Voyage Home (Mythic Bastionland) jam comments · Replied to Bastiano della Selva in The Voyage & The Voyage Home (Mythic Bastionland) jam comments
The Mouse Knight & The Feline Seer jam comments · Posted in The Mouse Knight & The Feline Seer jam comments
The Spear That Cannot Cut Through Water jam comments · Posted in The Spear That Cannot Cut Through Water jam comments
Folktale Knights (Mythic Bastionland) jam comments · Replied to DonnyM in Folktale Knights (Mythic Bastionland) jam comments
Eminent Domains (In Development) jam comments · Replied to IsaacIsAfraid in Eminent Domains (In Development) jam comments
Eminent Domains (In Development) jam comments · Replied to Vaeyr in Eminent Domains (In Development) jam comments
The Voyage & The Voyage Home (Mythic Bastionland) jam comments · Replied to Hook, Line, and Sinker in The Voyage & The Voyage Home (Mythic Bastionland) jam comments
Folktale Knights (Mythic Bastionland) comments · Replied to puppersv in Folktale Knights (Mythic Bastionland) comments
Further Strangeness: Twelve New Knights, Seers, and Myths for Mythic Bastionland jam comments · Posted in Further Strangeness: Twelve New Knights, Seers, and Myths for Mythic Bastionland jam comments
Eminent Domains (In Development) comments · Replied to Owaki in Eminent Domains (In Development) comments
minor edit made.
Having published this I just had a new wave of ideas of what to include and changes to make, but I'm going to wait to see if anyone actually uses these (and I hope to get to use them in my home game) and see what works, what doesn't, and what changes might be worth making in future :)
Folktale Knights (Mythic Bastionland) jam comments · Replied to Plamen A. in Folktale Knights (Mythic Bastionland) jam comments
The Voyage & The Voyage Home (Mythic Bastionland) jam comments · Posted in The Voyage & The Voyage Home (Mythic Bastionland) jam comments
The Voyage & The Voyage Home (Mythic Bastionland) comments · Posted in The Voyage & The Voyage Home (Mythic Bastionland) comments
Strong Wine & Fine China - A Swyvers Supplement comments · Posted in Strong Wine & Fine China - A Swyvers Supplement comments
I aplaud the ethos of this game, 'cyberpunk' has largely become all style and no substance, so yey! However I don't understand why sticking bits of metal in your head and making you prone to viruses shouldn't lead to running the risk of brain damage or psycho-neurological issues? Seems to me that is a risk that would be run, and downplayed by the corps trying to sell this stuff, to the people in the world.



